pi@raspberrypi:~ $ moonlight stream -1080 -fps 60 -app "For Honor" -input /dev/input/event0 -mapping xbox360.map -save steam.cfg -bitrate 8192 -verbose
Moonlight Embedded 2.4.10 (PI;ALSA;PULSE;EMBEDDED)
Searching for server...
Connect to 192.168.1.31...
NVIDIA GeForce GTX 1060, GFE 3.20.2.34 (gs_04_15_27341342, 7.1.415.0)
Platform Raspberry Pi (Broadcom)
Loading mappingfile xbox360.map
Add input /dev/input/event0...
Detected Generic X-Box pad (030000005e040000a102000030060000) on /dev/input/event0 as Generic X-Box pad
Segmentation fault
What is the expected result?
The stream should go on without stutters or crash
What happens instead of that?
The stream stutters at 5fps, and then crash with a segmentation fault after 5-10 seconds. Sometimes there's a segmentation fault just after starting it.
Is the raspberry not keeping up with the quality ? is the network not keeping up ? (strange since this is a home network and both my pc and the pi are wired)
Or is this an internal problem with moonlight ? Either way, this is odd.
NVidia Geforce Experience version: 3.20.2.34 Moonlight Embedded version: 2.4.11 Moonlight Embedded source: package Moonlight Embedded running on: Raspberry Pi Moonlight Embedded running on distribution: Raspbian Buster
Verbose output
-verbose
of Moonlight Embedded:What is the expected result? The stream should go on without stutters or crash
What happens instead of that? The stream stutters at 5fps, and then crash with a segmentation fault after 5-10 seconds. Sometimes there's a segmentation fault just after starting it.
Is the raspberry not keeping up with the quality ? is the network not keeping up ? (strange since this is a home network and both my pc and the pi are wired) Or is this an internal problem with moonlight ? Either way, this is odd.