What is the expected result?
Moonlight runs and starts streaming from host
What happens instead of that?
App launches on host, but moonlight gives ..RTSP ANNOUNCE request failed: 500 error.
Note: I was initially getting the error RTSP handshake failed... RTSP message too long (describe failed: -1). I updated RTSP_MAX_RESP_SIZE to 64000 RtspConnection.c and reinstalled moonlight.
This cleared the first error, but now results in the RTSP Annnounce request failed.
Please provide the following info.
_NVidia Geforce Experience version: 3.22.0.32 Moonlight Embedded version: 2.4.10-master-5b6639c Moonlight Embedded source: https://github.com/irtimmer/moonlight-embedded Moonlight Embedded running on: Raspberry Pi 3b+ **Moonlight Embedded running on distribution: Raspbian
Verbose output
-verbose
of Moonlight Embedded:Moonlight Embedded 2.4.10 (PI;MMAL;SDL;X11;ALSA;PULSE;EMBEDDED) Connect to 192.168.10.102... NVIDIA NVIDIA GeForce GTX 1660 SUPER, GFE 3.22.0.32 (gs_04_31_29754594, 7.1.431.0) Platform Raspberry Pi (Broadcom) Loading mappingfile /usr/local/share//moonlight/gamecontrollerdb.txt Stream 1280 x 720, 30 fps, 5000 kbps Initializing platform...done Resolving host name...done Starting RTSP handshake...RTSP ANNOUNCE request failed: 500 failed: 500 Cleaning up platform...done
What is the expected result? Moonlight runs and starts streaming from host
What happens instead of that? App launches on host, but moonlight gives ..RTSP ANNOUNCE request failed: 500 error.
Note: I was initially getting the error RTSP handshake failed... RTSP message too long (describe failed: -1). I updated RTSP_MAX_RESP_SIZE to 64000 RtspConnection.c and reinstalled moonlight.
This cleared the first error, but now results in the RTSP Annnounce request failed.