moonlight-stream / moonlight-qt

GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
GNU General Public License v3.0
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nVidia gamestreaming to be discontinued mid-february 2023 - impact on moonlight? #918

Closed kshots closed 1 year ago

kshots commented 1 year ago

So... nVidia just announced to their shield users that they are discontinuing support for gamestreaming, and that we should start utilizing the "steam link" app. What's the impact on those of us using moonlight?

Source: https://nvidia.custhelp.com/app/answers/detail/a_id/5436

Edit: Discord is likely a better place to discuss this than the bug tracker. Unfortunately, I don't see a way to delete this post, but apparently I can close it...

NightHammer1000 commented 1 year ago

Time to put some serious work into https://github.com/LizardByte/Sunshine

DealsBeam commented 1 year ago

There's also AMD Link

Nonary commented 1 year ago

There's also AMD Link

Unfortunately the main issue with AMD Link and other streaming platforms is that they have significantly higher display latency.

For example at best, Steam Link has about 80-110ms of extra delay even when using NVFBC.

Geforce Experience had about 25-30ms of latency at 60fps almost 4 times as fast as Steam Link.

Of course if you don't really care about the extra lag, then yeah that will work. I haven't tested AMD link personally but every other streaming product I've tried seems to have way more latency when I run it under a high speed camera test.

NightHammer1000 commented 1 year ago

And what exactly do you expect everybody to do about this @Nonary ? We can't do anything about it. GameStream goes away for good. That's just how NVIDIA is. You just need to take a look at the Gameworks UE4 Github to see that they drop good tech at a moment's notice just for it to never see the light of day again. And as everything they do is a Blackbox there is no chance for us to get the Source anyway. So, the only thing we really can do is Improving on Sunshine or switch to Steam Link entirely. No matter if it has higher latency. Higher Latency is still better than no solution at all.

DarkArc commented 1 year ago

I tried Sunshine again last night and honestly, I couldn't tell a difference in PC <-> PC over LAN.

similarion commented 1 year ago

I have a black bar on the top and bottom when I use Sunshine but not when I use gamestream for Moonlight on my Steam Deck. My host pc resolution is 1920x1080, and have my Moonlight/Sunshine set to 1280x800.

DarkArc commented 1 year ago

I have a black bar on the top and bottom when I use Sunshine but not when I use gamestream for Moonlight on my Steam Deck. My host pc resolution is 1920x1080, and have my Moonlight/Sunshine set to 1280x800.

There's a list of advertised resolutions in sunshine's general config; I'd guess you just need to add 1280x800 there.

similarion commented 1 year ago

In sunshine.conf ?

resolutions = [ 1280x800 ]

already exists in there.

MakiseKurisu commented 1 year ago

I'm actually excited for this news. Not only now Sunshine will likely get serious development, we can also develop extensions on the original protocol without worrying about compatibility. We could implement clipboard sync and file transfer for example. We can also morph Moonlight into a front end of LookingGlass as well so that project can focus on the back end while we reduce the duplicated codes and works between similar projects.

airdjing commented 1 year ago

This is a tragedy. Sunshine is a great app, of course, but it's not comparable to NVIDIA GameStream's reliability (especially when reconnecting) and short latency.

I've also blocked NVIDIA Web Helper on the My firewall setup to prevent GFE updates. I plan to collect GFE Installer and Game Ready drivers by version until GameStream disappears from GFE.

apoklyps3 commented 1 year ago

I never tested sunshine, but I suspected it won't be the same. I have tried about any streaming app and none come close to Moonlight connecting to gamestream, even though stream link and parsec (the most popular examples) support NVENC. Indeed image quality, latency and even sound quality is not comparable to the current gamestream+moonlight setup. nVidia should be ashamed for the greedy tactics they are displaying and I'm not talking in regards to us, the open-source moonlight users, but about those that bought their hardware the "nvidia shield" at a huge price premium with this feature as a selling point. can't even understand how they dare to recommend steam link instead. I think steam link might be the worst solution

halikular commented 1 year ago

This has to be a joke, if it's true I'm relieved I didn't upgrade yet to their new GPUs. This is unfathomable, NVIDIA game stream IS the best performing solution we have thanks to the their effort and the open source community who built Moonlight, can't thank you enough. This technology has enabled us to not only play our favorite games remotely with the lowest possible latency and image quality with high end desktop hardware on low powered laptops, but also do demanding 3d modelling, animation, video editing, rendering, compiling, playing games while simultaneously streaming to Twitch, YouTube, and your laptop piping its microphone and webcam to your host PC functioning as a dedicated server for your stream in case your summer house internet connection is not stable enough or whatever... Only your creativity sets the limit for what can be done. I can't even begin to describe how disappointed I am. This decision has to be reversed or NVIDIA has to work with the Moonlight team just like they do with the OBS team to ensure continued support and improvements. NVIDIA should know that if they remove game stream there are no longer any unique quality features separating them from Intel, AMD, and Apple.

timm052 commented 1 year ago

The wording is confusing, are they actually discontinuing it completely? I just reads like they're removing it from the shield TV.

dragonballa commented 1 year ago

I'm confused too, what will be the impact without nVidia's gamestreaming stack? People mention sunshine server, does this mean that somebody is going to implement something similar to NVidia?

apoklyps3 commented 1 year ago

The wording is confusing, are they actually discontinuing it completely? I just reads like they're removing it from the shield TV.

the feature was build and advertised for their nvidia shield devices. they will not continue to support/work on it for open source alternatives like moonlight. actually I'm impressed they didn't try to block moonlight trough the time. I thnk this move is done so we all go to their paid service: geforce now. that's not going to happen for me, at least

yungleballz commented 1 year ago

Just join the discord and get all your questions answered: https://discord.gg/moonlight-stream-352065098472488960

NightHammer1000 commented 1 year ago

Man. I really hate how discord always becomes the news hub because Maintainers are too lazy to put stickies up...

yungleballz commented 1 year ago

You don't have the slightest idea how much time and effort all the dev's and contributor's are putting in both projects for no compensation at all. On discord there's a dedicated support team to help finding actual bugs and mostly troubleshooting user specific issues. Show some respect or go somewhere else.

NightHammer1000 commented 1 year ago

Gladly. The last thing I need is another useless Discord bombarding me with Pings.

yungleballz commented 1 year ago

Good riddance. For everyone else concerned:

  1. there are no pings about anything, you'd have to subscribe to the announcements channel.
  2. you can disable pings in discord.
cgutman commented 1 year ago

I wrote a FAQ page which can be found here: https://github.com/moonlight-stream/moonlight-docs/wiki/NVIDIA-GameStream-End-Of-Service-Announcement-FAQ

For my part, I have spent the last couple of weeks since the announcement working on improving Sunshine to become the standard host for Moonlight. The nightly build is pretty good now and will only get better as we go. It will also allow us to enable some features that were previously impossible with GFE (like mic support, AV1, AMD/Intel support, etc).

piotrminkina commented 1 year ago

I've been testing AMD Link on the NVidia SHIELD (Android TV) for the last few days and find it poor. I've already made 10 suggestions and problems to AMD with this app (and I have two more I haven't reported yet), as well as the streaming as a whole.

I gave Sunshine + Moonlight a chance today and so far it is the best combination, even on an AMD Radeon card. A huge round of applause to the authors of Sunshine and Moonlight for their contribution to the development of these applications! Hats off to them!

kostrykin commented 1 year ago

How is Sunshine latency compared to Geforce Experience?

piotrminkina commented 1 year ago

2k streams about 1-2 ms on network layer (I have 1GbE) and about 1-2 ms decoding on SHIELD. With 4k streams I noticed about 3-5 ms on network layer and still about 2 ms on SHIELD.

On both the Moonlight and Sunshine side, you can configure whether you go for low latency or quality. I put on quality with HDR and got latency as above.

yungleballz commented 1 year ago

How is Sunshine latency compared to Geforce Experience?

Under ideal circumstances (Ethernet, Quicksync decoder) both can be just ~1frame behind the host. Sunshine allows you to set even faster encoding presets than gfe (P1 ull for example) which could mean that it will be even faster for you.

knaos commented 1 year ago

So is there any impact on using this software now?

Silent-Hunter commented 1 year ago

I use Sunshine in software encoding mode and it is absolutely amazing.

Silent-Hunter commented 1 year ago

I wrote a FAQ page which can be found here: https://github.com/moonlight-stream/moonlight-docs/wiki/NVIDIA-GameStream-End-Of-Service-Announcement-FAQ

For my part, I have spent the last couple of weeks since the announcement working on improving Sunshine to become the standard host for Moonlight. The nightly build is pretty good now and will only get better as we go. It will also allow us to enable some features that were previously impossible with GFE (like mic support, AV1, AMD/Intel support, etc).

I do want to say, mic support would be incredibly useful for games that need in-game voice (for spatial audio, etc.).

kostrykin commented 1 year ago

How is Sunshine latency compared to Geforce Experience?

Under ideal circumstances (Ethernet, Quicksync decoder) both can be just ~1frame behind the host. Sunshine allows you to set even faster encoding presets than gfe (P1 ull for example) which could mean that it will be even faster for you.

Can you elaborate on this a bit please? I googled for "sunshine P1 ull" but couldn't find a thing.

yungleballz commented 1 year ago

Can you elaborate on this a bit please? I googled for "sunshine P1 ull" but couldn't find a thing.

https://developer.nvidia.com/blog/introducing-video-codec-sdk-10-presets/ For help with this, please come to the discord.

kostrykin commented 1 year ago

Can you elaborate on this a bit please? I googled for "sunshine P1 ull" but couldn't find a thing.

https://developer.nvidia.com/blog/introducing-video-codec-sdk-10-presets/ For help with this, please come to the discord.

You mean the Moonlight discord or a specific Sunshine discord? I couldn't find a Sunshine discord, although this seems to be rather related to Sunshine than Moonlight.

yungleballz commented 1 year ago

You mean the Moonlight discord or a specific Sunshine discord? I couldn't find a Sunshine discord, although this seems to be rather related to Sunshine than Moonlight.

Moonlight https://moonlight-stream.org/discord Sunshine https://app.lizardbyte.dev/discord

idc77 commented 1 year ago

Discord the proprietary, non-private, walled garden. It should be a no brainer to provide a forum instead of that

yungleballz commented 1 year ago

Discord the proprietary, non-private, walled garden. It should be a no brainer to provide a forum instead of that

Yes, a nice walled garden. Where the staff has their tools to help people quickly and thoroughly. Where people that don't behave well get reminded of the rules, so everyone can have a friendly conversation.

Silent-Hunter commented 1 year ago

Discord the proprietary, non-private, walled garden. It should be a no brainer to provide a forum instead of that

Yes, a nice walled garden. Where the staff has their tools to help people quickly and thoroughly. Where people that don't behave well get reminded of the rules, so everyone can have a friendly conversation.

While I don't like the rude way others have been saying it, I too dislike Discord immensely, and wish Github had a forum feature similar to how it has a wiki feature. And a forum still has everything you describe here.

yungleballz commented 1 year ago

While I don't like the rude way others have been saying it, I too dislike Discord immensely, and wish Github had a forum feature similar to how it has a wiki feature. And a forum still has everything you describe here.

Don't get me wrong. I understand why people dislike Discord. But it's where the people are and where we offer support. ~1000 people each month join the server and only 2% of those are "new" Discord accounts.

Silent-Hunter commented 1 year ago

While I don't like the rude way others have been saying it, I too dislike Discord immensely, and wish Github had a forum feature similar to how it has a wiki feature. And a forum still has everything you describe here.

Don't get me wrong. I understand why people dislike Discord. But it's where the people are and where we offer support. ~1000 people each month join the server and only 2% of those are "new" Discord accounts.

That's a good point. If Github did start offering a forum service for projects to use, do you think this one would use it? I'm considering putting a feature request to Github's management. (If one can even do such a thing.)

mfn commented 1 year ago

github has "forums", it's called "discussions" and would just need to be enabled on a repo -> github discussions docs. It's "for free".

I also refuse to use solutions like discord, but I can certainly imagine the they're way ahead in terms of managing and moderation a community.

I think the beef ppl have with solutions like discord/slack/etc. is they are essentially "cut off" from the net. Try use any search engine of your liking and you have 0 chance finding anything which was discussed/explained/mention already before. Not so with a public forum.

Maybe github discussions can be enabled, it doesn't cost a thing, and see how it goes.

yungleballz commented 1 year ago

please consider that everyone is doing what they do for free, during their freetime. that includes the developers and all the helpers, moderators etc. having to maintain multiple platforms would be a lot of extra work.

SpiralBrad commented 6 months ago

please consider that everyone is doing what they do for free, during their freetime. that includes the developers and all the helpers, moderators etc. having to maintain multiple platforms would be a lot of extra work.

Maintaining a Discord alongside the GitHub is literally maintaining multiple platforms, so...