An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
These are lines 137-141 in Table.ResolveMultipleKeys:
if (vt == null)
throw new ScriptRuntimeException("Key '{0}' did not point to anything");
if (vt.Type != DataType.Table)
throw new ScriptRuntimeException("Key '{0}' did not point to a table");
As you can see, the messages have placeholders but are not formatted, showing messages like this : MoonSharp.Interpreter.ScriptRuntimeException : Key '{0}' did not point to anything
These are lines 137-141 in Table.ResolveMultipleKeys:
As you can see, the messages have placeholders but are not formatted, showing messages like this :
MoonSharp.Interpreter.ScriptRuntimeException : Key '{0}' did not point to anything