An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
Howdy, I have two userdata i'm trying to compare in Lua via ==. My userdata implements IEquatable, but the Equals method I never called. How is comparisons of userdata objects performed? How can I make this work? Thanks!
Howdy, I have two userdata i'm trying to compare in Lua via ==. My userdata implements IEquatable, but the Equals method I never called. How is comparisons of userdata objects performed? How can I make this work? Thanks!