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moonsharp
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
http://www.moonsharp.org
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Bunch of fixes and compatibility tweaks (fix #275, #263, #229)
#280
Aberro
opened
4 years ago
0
[Help] Doubt about using a moon function as a parameter
#279
brutalzinn
opened
4 years ago
1
local variables without assignment are initialized by latest stack values
#278
Aberro
closed
4 years ago
1
Two 'require' calls with same name only executed once.
#277
Aberro
closed
4 years ago
1
tonumber('0x00') throws an exception.
#276
Aberro
closed
4 years ago
1
string.format('%s', nil) throws an exception.
#275
Aberro
opened
4 years ago
1
CLR types don't get converted correctly when allowing auto-registration of userdata
#274
redxdev
opened
4 years ago
0
fix Unicode2Ascii does not return char of ascii code 255 (fixes #256)
#273
ebeem
closed
2 years ago
0
Bug with io.open
#272
therudy
closed
4 years ago
1
Fix json parse error which contains slash
#271
fumobox
closed
2 years ago
0
Json is not in indent
#270
icecolderino
opened
4 years ago
0
Feature Request: AST API
#269
ghost
closed
1 year ago
3
.NET Standard NuGet
#268
blakepell
closed
4 years ago
2
Added Options to control "fuzzy" matching of userdata methods, etc
#267
wledfor2
closed
4 years ago
0
Modifying MoonSharp Syntax to be more c like?
#266
Shadowblitz16
closed
4 years ago
2
Sync Unity code files Powershell script version
#265
admalledd
opened
4 years ago
4
Metatable support for UserData
#264
noncom
closed
4 years ago
1
unassigned local variable can sometimes hold values other than nil
#263
ShadowTheAge
opened
4 years ago
5
error
#262
qxa792
closed
5 years ago
2
Debugger Signal(Byte|Source)CodeChange should use GetDebuggerCaps()
#261
admalledd
opened
5 years ago
0
Modern build
#260
Benjamin-Dobell
closed
5 years ago
3
Implement all a namespace in the interpreter
#259
06Games
closed
5 years ago
1
lua 'type' function called with void variable error
#258
matheusmortatti
opened
5 years ago
0
Json parse error
#257
Icesythe7
opened
5 years ago
2
result not right when deal with bytes in string
#256
chenxuuu
closed
2 years ago
5
Hardwiring throws errors
#255
Ro4m3r
opened
5 years ago
2
Fix value stack leak in ExecIterPrep
#254
applejag
closed
5 years ago
1
Custom return types and error help
#253
rainbowdesign
opened
5 years ago
0
ArgumentException: function is not a function and has no __call metamethod.
#251
wooolly
closed
5 years ago
1
Russian language - invalid escape sequence near '\\Ч'
#250
Bizarrus
closed
4 years ago
2
Fix #238
#249
ixjf
closed
5 years ago
4
Fix Internal_ExecCall not getting the correct source ref because the …
#248
ixjf
closed
5 years ago
1
Fix #237
#247
ixjf
closed
5 years ago
2
Implement script async execution control
#246
ixjf
opened
5 years ago
32
Add support for `__name` metaproperty
#245
Ayplow
opened
5 years ago
0
Implement support for debugging with source maps
#244
Benjamin-Dobell
opened
5 years ago
0
Debug multiple scripts simultaneously
#243
Benjamin-Dobell
opened
5 years ago
1
Bytecode loading error
#241
xanathar
opened
5 years ago
1
"debug" module is not available on the Unity
#240
serge-shaldanov
opened
5 years ago
1
.NET Core/Standard version is not strong name signed
#239
tomrus88
closed
4 years ago
2
Numeric conversion doesn't fail if number is out of bounds
#238
ixjf
closed
5 years ago
1
'error' function not fully implemented, despite website saying it is
#237
ixjf
closed
5 years ago
3
Incorrect __newindex implementation
#236
Ayplow
opened
5 years ago
1
Add .lua file import support for Unity
#235
SardineFish
opened
5 years ago
1
Can't get hardwiring to work
#234
Sajdkick
closed
4 years ago
3
Immediately invoked function expressions
#233
Benjamin-Dobell
closed
5 years ago
3
System.IndexOutOfRangeException randomly when calling Closure
#232
raV720
opened
6 years ago
0
Script timeout/cancellation support
#231
janfokke
opened
6 years ago
2
math.randomseed() called with very large numbers causes an overflowexception
#230
anotak
closed
4 years ago
5
tonumber("0x23") does not work
#229
hahoyer
opened
6 years ago
1
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