mopsicus / umi

Unity mobile input (UMI) plugin for Android and iOS, allows to use features of mobile native input fields
MIT License
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Changing InputField Content Type #82

Closed irfanshahunity closed 7 months ago

irfanshahunity commented 3 years ago

Hello: I am making a login Module, i want to add Show Password Button , that will change the Inputfield content Type . e.g : from Standard to Password and From Password to Standard . i did it by adding a function that is like: public void ChangeContentType(bool show) { if (show) { _inputObject.contentType = InputField.ContentType.Standard; _config.ContentType = _inputObject.contentType.ToString(); SetFocus(true);
} else {
_inputObject.contentType = InputField.ContentType.Password; _config.ContentType = _inputObject.contentType.ToString(); SetFocus(true); } JsonObject data = new JsonObject(); data["content_type"] = _config.ContentType;
CreateNativeEdit();
}
it works well but after applying this to inputfield is fixed but after that i am unable to hide the input field. please help me on this issue thanks in Advance .

tried Different Things Like : _inputObject.shouldHideMobileInput = true;
other : this.SetFocus (false); this.SetVisible (false); even i setActive the main gameObject but didn,t work please help Screenshot_2021-07-14-19-29-05-12_47ed3fca1706bdaf4cb75e9bba4a7d85 Screenshot_2021-07-14-19-29-17-46_47ed3fca1706bdaf4cb75e9bba4a7d85 Screenshot_2021-07-14-19-29-17-46_47ed3fca1706bdaf4cb75e9bba4a7d85