A useful property of media players is for them to be synchronized in their playback of a live stream. By synchronized we mean that they render a media timestamp at that same (or within an allowed threshold of a given) wall-clock time. This avoids the social and commercial problems of sports events being heard at different times depending on their distribution channel, as well as legal problems for channels involving betting/gambling, which in some locations have a mandated maximum latency.
A useful property of media players is for them to be synchronized in their playback of a live stream. By synchronized we mean that they render a media timestamp at that same (or within an allowed threshold of a given) wall-clock time. This avoids the social and commercial problems of sports events being heard at different times depending on their distribution channel, as well as legal problems for channels involving betting/gambling, which in some locations have a mandated maximum latency.