Closed Zenahr closed 3 years ago
@Zenahr you don't need to add it to the build.cs if using it as a BP plugin, only if trying to call into it from code (which you shouldn't be doing generally). Its a plugin to expose what already exists in C++ to BP.
I did have an installation notice on the old repo, must have forgotten to port it over.
I was trying to add it to a cpp based project and if I remember correctly it said the modules had to be rebuilt and I got compilation errors.
They have to be built in visual studio yes, but you don’t have to add them to build.cs, just add them to the plugins folder and regenerate your project files and compile.
From: Zenahr Barzani notifications@github.com Sent: Wednesday, January 27, 2021 12:18 AM To: mordentral/AdvancedSessionsPlugin AdvancedSessionsPlugin@noreply.github.com Cc: Joshua (MordenTral) Statzer morden@noxhub.net; Comment comment@noreply.github.com Subject: Re: [mordentral/AdvancedSessionsPlugin] Mind adding a short section on how to build the plugin to the README? (#6)
I was trying to add it to a cpp based project and if I remember correctly it said the modules had to be rebuilt and I got compilation errors.
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For example I don't know at first glance if I'd have to build
AdvancedSessions
even if I only wanted to useAdvancedSessionsSteam
.Adding a short section in the README outlining what has to be added to the
ProjectName.build.cs
file would be aweseome.