mordentral / AdvancedSessionsPlugin

Advanced Sessions Plugin for UE4
https://www.vreue4.com
MIT License
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Blueprint NetIDs not replicating #96

Open Mr4Goosey opened 17 hours ago

Mr4Goosey commented 17 hours ago

Hi,

I'm running into a variety of issues with regards to Unique NetIDs not replicating. No matter what I do, NetIDs set on the server and replicated to the client are returned invalid on the client. I'm using the precompiled plugin binaries on 5.4.4.

See this image for a straight-forward example: image In this case, the server has set the variable with notify, and the notify runs on the server. The notify never runs on the client, and the client continues to log an invalid NetID.

I'm currently working around this issue by turning my NetIDs into strings before replicating, which works for now, but it does feel somewhat undesirable.

Is this expected behaviour? Thanks!