mordentral / VRExpansionPlugin

A UE4-5 VR framework
https://www.vreue4.com
MIT License
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Fixed super::super chaining in VRBaseCharacter #8

Closed mkghoster closed 3 years ago

mkghoster commented 3 years ago

Fixed super::super chaining in VRBaseCharacter which could skip parent class PostInitializeComponents.

mordentral commented 3 years ago

Mmmmm, thanks, I think this was left in as a mistake since I have to skip a lot of parent implementations and that one did nothing originally back when I didn't retain the default mesh. I can see how it would negatively effect people re-classing the base char to their own class.

So while currently it doesn't change much in the normal plugin, if you altered the source to use a different base it would cause issues and would be a little hard to track down.

i'll pull it in to cause less headaches to people going forward.