morerokk / IreNFist

A continuation/fix of the IreNFist mod for PAYDAY 2
MIT License
4 stars 2 forks source link

No option for disabling wall running or the entirety of Advanced Movement Standalone(?) #56

Closed ghost closed 3 years ago

ghost commented 3 years ago

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This is not exactly an issue but more of a preference.

I couldn't find an option that disables the wall running. Wall running and other advanced movement's features (for me at least) can be a nuisance, especially in Stealth heists where I would accidentally wall run and either fall down or break something.

If this was intentional, then I hope you can implement an option to disable it. Thank you.

morerokk commented 3 years ago

This is a known issue. I had intended to turn the wallrunning into a (tier 0/tier 1) skill instead, but I decided against it. I'll add a toggle for it in the options for sure.

ghost commented 3 years ago

Thanks for the response. I also like to point out that disabling advanced movement makes the "Close Range Assault" skill useless. I wonder if you can change this as well(?)

morerokk commented 3 years ago

I'm not sure if I want to change Close Range Assault since it would have to be something else if adv. movement is disabled, and I really like it as-is. And then not giving that replacement skill to the player just because they enabled Advanced Movement would be weird, too.

This skill is probably a replacement for the shotgun mag size increase (or any of the other dumb vanilla shotgun skills), which was an absolute travesty.

morerokk commented 3 years ago

There is now a menu toggle for Wallrunning, which also toggles walljumping and clinging on/off. Sliding can still be turned on/off independently.