morerokk / IreNFist

A continuation/fix of the IreNFist mod for PAYDAY 2
MIT License
4 stars 2 forks source link

The weapon mods and weapons compatbility that I've promised #76

Closed ElWrobel closed 3 years ago

ElWrobel commented 3 years ago

It's not finished yet and there's a lot of changes outside of the added mods, some are balance changes, some are bugfixes, good luck :D

ElWrobel commented 3 years ago

Oh and let me know if I did this right, I've never used github before

morerokk commented 3 years ago

Woah, cool!

Looks like your editor changed all the lines though, not just the parts that were actually changed. Makes it a little harder, but that's fine.

I'll have to run this through a diff tool first, and then I'll have to run it through the Develop branch as well. Thanks for your contribution! I'll take a look at it later today, I only just got out of bed.

morerokk commented 3 years ago

I can't merge this as-is, for the following reasons:

I appreciate all the custom weapon support you added though, and I'll make sure to add those to the mod.

ElWrobel commented 3 years ago

Yeah, like I told you on modworkshop, I made a lot of changes as I never liked the fact that 9mm is as powerful as a 5.56, that most modifcations are deep_clone nostats and many of the weapons were functionally the same. I sent you this so you wouldn't have to sift through all the mods yourself and fish out the strings. I agree it could've been made simpler, but before this I barely ever touched a lua file, especially as complicated as the ones present in Irenfist.

I reversed the piercing ability for P90, MP7 and FiveseveN as otherwise they were basically the same as the rest of their contemporaries, instead of AP kit they gained HP ammo swap, this change allows to underline their primary function, especially with Gyurza and Veresk gaining the piercing ability in exchange for massive stats reductions.

Anyways, I hope it comes in handy.