Open MrVavlo opened 3 years ago
Honestly I thought the weapon was broken on my end and had no reload at all. I'd like to properly support it but I haven't thought of a good way to balance it yet.
Since it's intended to have no reload times, I might want to keep the 0 reload times and make the weapon unique to the other miniguns in some other way, but I have no idea what the tradeoff would be.
but I have no idea what the tradeoff would be
Yeah, that's hard part. What would it be? Lower accuracy/RoF? Less total ammo? Overheat system could work, but I'm just joking around right now - "new" mechanic for just one gun? Pff...
new mechanic for just one gun
It's been done before. Not really much of an issue there.
Finally got time to check out this weapon, and... well... Unlike other miniguns, it's kinda clunky to use (yeah-yeah, I know it's Vulcan' replica, but still), since this one doesn't have any reload animation, and you can't tell when it's reloading or not visually (original reload time was 0.0 sec because of that, I believe).
Maybe take another look on it? IMO,I don't think insta-reload is bad thing here, but it can be balanced around it.