Application has crashed: C++ exception
mods/IRE AND FIST REBORN/lua/copdamage.lua:369: attempt to index a nil value
SCRIPT STACK
damage_melee() @mods/base/req/core/Hooks.lua:188
_do_melee_damage() lib/units/beings/player/states/playerstandard.lua:2914
_do_action_melee() @mods/IRE AND FIST REBORN/lua/playerstandard.lua:1730
_start_action_melee() @mods/IRE AND FIST REBORN/lua/playerstandard.lua:1411
old_cam() lib/units/beings/player/states/playerstandard.lua:2555
_check_action_melee() @mods/IRE AND FIST REBORN/lua/playerstandard.lua:1462
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:936
original() lib/units/beings/player/states/playerstandard.lua:435
original() @mods/base/req/core/Hooks.lua:188
update_original() @mods/base/req/core/Hooks.lua:265
update() @mods/IRE AND FIST REBORN/lua/BurstFire.lua:350
original() lib/units/beings/player/playermovement.lua:271
@mods/base/req/core/Hooks.lua:265
I assume this has something to do with the melee headshot multiplier so I tried this by hitting the head and body on separate occasions, but it triggers the same error message regardless.
Huh that's weird, I thought I had unit tests to prevent this from happening. Sorry about that! I'll make sure to push a fix in the next release which will be soon.
woah deja vu
I assume this has something to do with the melee headshot multiplier so I tried this by hitting the head and body on separate occasions, but it triggers the same error message regardless.