It may be related to Stockholm Syndrome basic, judging from the crash log. However, I don't remember that I did call a civilian to help me, but the crash occurred as soon as I got downed, and I was mashing my shout button to help my teammate, so this one may narrow it down the issue.
Current thread: Main
Script stack:
_get_unit_intimidation_action() @mods/IRE
AND
FIST
REBORN/lua/playerbleedout.lua:130 call_civilian()
@mods/IRE
AND
FIST REBORN/lua/playerbleedout.lua:11
_check_action_interact() lib/units/beings/player/states/playerbleedout.lua:271
_update_check_actions() lib/units/beings/player/states/playerbleedout.lua:210
original() lib/units/beings/player/states/playerstandard.lua:435
original() @mods/base/req/core/Hooks.lua:188
update_original() @mods/base/req/core/Hooks.lua:265
update() @mods/IRE
AND
FIST
REBORN/lua/BurstFire.lua:350 update()
lib/units/beings/player/states/playerbleedout.lua:127
original()
lib/units/beings/player/playermovement.lua:271 @mods/base/req/core/Hooks.lua:265
It may be related to Stockholm Syndrome basic, judging from the crash log. However, I don't remember that I did call a civilian to help me, but the crash occurred as soon as I got downed, and I was mashing my shout button to help my teammate, so this one may narrow it down the issue.
Current thread: Main Script stack: _get_unit_intimidation_action() @mods/IRE
AND
FIST
REBORN/lua/playerbleedout.lua:130 call_civilian()
@mods/IRE
AND
FIST REBORN/lua/playerbleedout.lua:11
_check_action_interact() lib/units/beings/player/states/playerbleedout.lua:271
_update_check_actions() lib/units/beings/player/states/playerbleedout.lua:210
original() lib/units/beings/player/states/playerstandard.lua:435
original() @mods/base/req/core/Hooks.lua:188
update_original() @mods/base/req/core/Hooks.lua:265
update() @mods/IRE
AND
FIST
REBORN/lua/BurstFire.lua:350 update()
lib/units/beings/player/states/playerbleedout.lua:127
original()
lib/units/beings/player/playermovement.lua:271 @mods/base/req/core/Hooks.lua:265