Open morganherlocker opened 9 years ago
Water tiles often have 0 area polys on the edges that cause weird ditch glitches. Perform a basic area check on water before voxelizing, or perform a faster heuristic check if possible.
Water tiles often have 0 area polys on the edges that cause weird ditch glitches. Perform a basic area check on water before voxelizing, or perform a faster heuristic check if possible.