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morningto
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softart
Automatically exported from code.google.com/p/softart
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Add performance counter for analysis and optimization
#233
GoogleCodeExporter
closed
8 years ago
12
Add another vertex cache algorithm
#232
GoogleCodeExporter
closed
8 years ago
1
Optimize clipper performance
#231
GoogleCodeExporter
closed
8 years ago
5
Batch based producer-consumer model
#230
GoogleCodeExporter
closed
8 years ago
1
Batch based producer-consumer model
#229
GoogleCodeExporter
closed
8 years ago
2
Early Z Test
#228
GoogleCodeExporter
closed
8 years ago
7
Add new benchmark
#227
GoogleCodeExporter
closed
8 years ago
6
New Architecture for SALVIA Pipeline and Shader
#226
GoogleCodeExporter
opened
8 years ago
21
Fixed bugs of build script and CMake script
#225
GoogleCodeExporter
closed
8 years ago
4
Add VS2012 support
#224
GoogleCodeExporter
closed
8 years ago
3
Upgrade to LLVM 3.2
#223
GoogleCodeExporter
closed
8 years ago
1
Add debug information for JIT
#222
GoogleCodeExporter
opened
8 years ago
0
C++11 Porting
#221
GoogleCodeExporter
opened
8 years ago
9
Assertion is triggered unexpected when type name is wrong.
#220
GoogleCodeExporter
closed
8 years ago
2
Eliminate warnings
#219
GoogleCodeExporter
opened
8 years ago
0
The texture on right wall in scene PartOfSponza is jitered slightly when camera is moving
#218
GoogleCodeExporter
closed
8 years ago
3
Magical Reform: Change value to multiple value
#217
GoogleCodeExporter
closed
8 years ago
18
Add other interpolation method support to rasterizer.
#216
GoogleCodeExporter
opened
8 years ago
1
Anistropic filter return black color always
#215
GoogleCodeExporter
closed
8 years ago
3
Support initialize list.
#214
GoogleCodeExporter
opened
8 years ago
3
Add cast expression support
#213
GoogleCodeExporter
closed
8 years ago
5
Cleanup unused code, module, file, classes
#212
GoogleCodeExporter
closed
8 years ago
4
Upgrade build script to support multiple targets
#211
GoogleCodeExporter
closed
8 years ago
10
LLVM is the only code generator of SALVIA
#210
GoogleCodeExporter
closed
8 years ago
13
Add synchronized renderer support.
#209
GoogleCodeExporter
closed
8 years ago
4
Add font support to salvia
#208
GoogleCodeExporter
closed
8 years ago
14
Add input streams fetcher for generating vertex data for vertex shader
#207
GoogleCodeExporter
opened
8 years ago
1
Optimize performance of front end
#206
GoogleCodeExporter
closed
8 years ago
22
Split util.h to multiple files.
#205
GoogleCodeExporter
closed
8 years ago
2
The input of VS is passed by reference.
#204
GoogleCodeExporter
closed
8 years ago
7
Simplify semantic analysis
#203
GoogleCodeExporter
closed
8 years ago
19
Shader Creation API need return diagnositc information if create is failed.
#202
GoogleCodeExporter
closed
8 years ago
1
Add COLLADA animation support
#201
GoogleCodeExporter
closed
8 years ago
15
COLLADA basic model support.
#200
GoogleCodeExporter
closed
8 years ago
5
Add index operator support to matrix and vector in SISD.
#199
GoogleCodeExporter
closed
8 years ago
3
Add all operators support to SISD.
#198
GoogleCodeExporter
closed
8 years ago
6
Treat external intrinsic as llvm function.
#197
GoogleCodeExporter
closed
8 years ago
7
Refactor math of eflib.
#196
GoogleCodeExporter
closed
8 years ago
6
Demo for SALVIA 0.4: VTF Terrain
#195
GoogleCodeExporter
closed
8 years ago
7
Demo for SALVIA 0.4: Simple skeleton animation
#194
GoogleCodeExporter
closed
8 years ago
2
Demo for SALVIA 0.4: Vertex Morph
#193
GoogleCodeExporter
closed
8 years ago
5
Add implicit cast between vectors and matrix.
#192
GoogleCodeExporter
closed
8 years ago
5
Add non short evaluation for logic operator to SISD.
#191
GoogleCodeExporter
closed
8 years ago
2
Alpha to Coverage support.
#190
GoogleCodeExporter
opened
8 years ago
4
Add guard code to function if parameter visiting is failure.
#189
GoogleCodeExporter
closed
8 years ago
3
Vector1 and Scalar has casting gap
#188
GoogleCodeExporter
closed
8 years ago
4
Add asint, asfloat, asuint to SISD.
#187
GoogleCodeExporter
closed
8 years ago
3
Register and inject external function must be language specified
#186
GoogleCodeExporter
closed
8 years ago
1
Crashed when pixel shader creating in TextureAndBlending initialization.
#185
GoogleCodeExporter
closed
8 years ago
3
Add include path and system include path to driver.
#184
GoogleCodeExporter
closed
8 years ago
5
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