I am using playbackStoped Event to use as Rewind. To make clear, If audio file is complete then I wan to call palybackStopped event and inside it, I want to call outputDevice.Play() method. OutputDevice is object of WaveOutEvent. After calling outputDevice.Play() , playbackStoped fired multiple times and not able to again play.
I am using playbackStoped Event to use as Rewind. To make clear, If audio file is complete then I wan to call palybackStopped event and inside it, I want to call outputDevice.Play() method. OutputDevice is object of WaveOutEvent. After calling outputDevice.Play() , playbackStoped fired multiple times and not able to again play.