collision / touching -> (material, or whole object)
client subscribes to "event feed"
hierarchy of events
it would be nice to have by-'agent' event (agent perspective awereness)
specifying region of interest (both in builder and blender)
sensor, actuator attached to a mesh ?
API proposal
- pymorse level
- allow a way to retrieve all kind of events
- high-level interface to describe event -> reaction (see slide)
-service level
- load meshes + primitives - details needed from the simulation ?
- builder level
- separate dynamic controller from the builder script ?
- component level:
- add_event() to register new events from a component
What is our needs ?
API proposal
See also http://en.wikipedia.org/wiki/Discrete_event_simulation