Open tomazela opened 7 years ago
as far as I remind, FakeRobot do not have physics, so you cannot apply "force" on it. You need to create an object at least "dynamic" (in Blender terminology).
You could also create your own actuator that makes your PassiveObject move according to the force you set
Hi all,
I am working in a simulation where I have a quadcopter which grabs an object, goes to a waypoint and releases it. In order to turning this simulation closer to real word, I am trying to simulate how wind can influence object falling (so wind force would be only applied on object after quad releases it), but I have not been succeed :( Is there someone who can help me?
Thanks, Lucas
-- Server
Client:
Obs: I have modified externalForce.py, in order to be able to modify force data. So, 'applyForce' method is like: