Closed thomasjthomasj closed 8 years ago
The unit loader was doing the exact opposite of what it should do if you call includeInvisible(false), and only loading invisible units and not loading any others. This PR fixes that.
includeInvisible(false)
The unit loader was doing the exact opposite of what it should do if you call
includeInvisible(false)
, and only loading invisible units and not loading any others. This PR fixes that.