I could not sign in to the server, because the ARM MacOS is not supported by Trinity Core. How did you modify the Trinity Core to be able to log in with mac?
[Battlenet::LogonRequest] [x.x.x.x:xxxx] attempted to log in from an unsupported platform (using MacA)! [x.x.x.x:xxxx] Client called server method AuthenticationService.Logon() bgs.protocol.NoData{ } status 79. [x.x.x.x:xxxx] Server called client method ConnectionService.ForceDisconnect(bgs.protocol.connection.v1.DisconnectNotification{ error_code: 0 }) [x.x.x.x:xxxx] Client called server method ConnectionService.RequestDisconnect(bgs.protocol.connection.v1.DisconnectRequest{ error_code: 0 }).
I could not sign in to the server, because the ARM MacOS is not supported by Trinity Core. How did you modify the Trinity Core to be able to log in with mac?
[Battlenet::LogonRequest] [x.x.x.x:xxxx] attempted to log in from an unsupported platform (using MacA)! [x.x.x.x:xxxx] Client called server method AuthenticationService.Logon() bgs.protocol.NoData{ } status 79. [x.x.x.x:xxxx] Server called client method ConnectionService.ForceDisconnect(bgs.protocol.connection.v1.DisconnectNotification{ error_code: 0 }) [x.x.x.x:xxxx] Client called server method ConnectionService.RequestDisconnect(bgs.protocol.connection.v1.DisconnectRequest{ error_code: 0 }).