Open AmineNac opened 6 months ago
Crash caused by adding a nil value to sets in WrapperMTL.mm' function:
tex.tex is nil, resulting in a crash when added to textures and texturesToHold.
Strange. I'd say the workaround would be just to check, but there's probably a texture allocation failure earlier.
Crash caused by adding a nil value to sets in WrapperMTL.mm' function:
tex.tex is nil, resulting in a crash when added to textures and texturesToHold.