For some reason it looks like the self-filter built into the occupancy-map monitor isn't rendering the meshes correctly. See below, the left window shows the output of realtime_urdf_filter whereas the left shows the depth filter from occupancy_map_monitor:
For some reason it looks like the self-filter built into the occupancy-map monitor isn't rendering the meshes correctly. See below, the left window shows the output of realtime_urdf_filter whereas the left shows the depth filter from
occupancy_map_monitor
:The meshes in question are here: barrett_model.
I've been using
realtime_self_filter
but wanted to try using the one built-in to moveit.