Closed pac48 closed 4 months ago
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Thanks. Don't you need the same check here as well:
Yes, we need to add the check there as well. Thanks for pointing that out.
We have run into an issue a few times with
MoveRelative
relative that causes a crash. If the`PlannerInterface
implementation returns a trajectory with no waypoints, but a non-nullrobot_trajectory
, then the back of an empty vector is accessed viarobot_trajectory->getLastWayPointPtr()
leading to a crash.A potential fix is to consider empty trajectories as a failed plan. We run into this issue frequently when the robot starts in or very close to a collision.