inside Player object definition however I wish to do it without a need to modify moviemasher.js file is that possible? ( Mash is obviously not visible outside due to the module definition style )
Darn, I've been meaning to make all the objects accessible from MovieMasher, like Constant and Colors are - happy to do that, but it won't make its way into the AMI in Amazon for a while...
lets say we have a mash and a player paused in particular frame - how can I get to the current bitmap data of clips visible on scene?
I mean, I know I can do:
inside Player object definition however I wish to do it without a need to modify moviemasher.js file is that possible? ( Mash is obviously not visible outside due to the module definition style )