Logging from the real-time thread really needs to be done using async logging.
At the moment, doing any logging that is ever so slightly non-trivial (and I'm talking formatting four floats in a string here) will glitch, on my Macbook Pro 2018 running with 128-frames buffer duplex stream.
Logging from the real-time thread really needs to be done using async logging.
At the moment, doing any logging that is ever so slightly non-trivial (and I'm talking formatting four floats in a string here) will glitch, on my Macbook Pro 2018 running with 128-frames buffer duplex stream.