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webxr-api
INACTIVE - http://mzl.la/ghe-archive - A proposal for WebXR, based on the WebVR extension
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Add Mozilla Code of Conduct
#26
Mozilla-GitHub-Standards
closed
5 years ago
0
CODE_OF_CONDUCT.md file missing
#25
Mozilla-GitHub-Standards
closed
5 years ago
0
Wiki changes
#24
moz-hwine
closed
2 years ago
0
Fixed link
#22
mrdoob
closed
6 years ago
2
Declarative?
#21
trusktr
closed
2 years ago
1
system state should be exposed as events
#20
joshmarinacci
closed
2 years ago
1
Minor spelling fix
#19
TrevorDev
closed
7 years ago
0
[For discussion] Camera access
#18
huningxin
closed
2 years ago
17
Stages, Anchors and Reference Frames
#17
blairmacintyre
closed
2 years ago
0
Answering "for magic window, do we still need sessions that just wants sensor data?"
#16
blairmacintyre
closed
2 years ago
0
Fix typos in readme, fix EventHandlerBase, change ARKitWrapper (use detail event property, remove json decoding ar arkit returns objects)
#15
andyps
closed
7 years ago
2
WebRTC tweaks
#14
joshmarinacci
closed
7 years ago
0
ARCore demo
#13
TrevorFSmith
closed
7 years ago
0
More care, and control, over what WebRTC reality we get
#12
blairmacintyre
closed
2 years ago
5
fixes for ios11
#11
joshmarinacci
closed
7 years ago
1
Supporting Computer Vision
#10
blairmacintyre
closed
2 years ago
3
How should we support platform specific APIs?
#9
blairmacintyre
closed
2 years ago
2
ARKit demo
#8
TrevorFSmith
closed
7 years ago
0
Started switching over to 'reality' or 'augmentation' session types. Stubbed out a polyfill.
#7
TrevorFSmith
closed
7 years ago
1
Fix typos
#6
dmarcos
closed
7 years ago
1
Clarify reality definition
#5
dmarcos
closed
7 years ago
2
WebXR PR 2
#4
TrevorFSmith
closed
7 years ago
41
Roughed out an XR API.
#3
TrevorFSmith
closed
7 years ago
1
change handset to phone
#2
blairmacintyre
closed
7 years ago
1
Start design docs
#1
TrevorFSmith
closed
7 years ago
0