Open TrevorFSmith opened 7 years ago
For devs who don't want to use the XRExampleBase, but do use THREE, it takes a fair amount of work to get going with WebXR.
Ease the THREE.js devs' lives by creating an XR equivalent to VREffects and VRControls.
Switch to creating WebXRManager from WebVRManager, since Three.js is moving in this direction
Looks like this can be closed.
For devs who don't want to use the XRExampleBase, but do use THREE, it takes a fair amount of work to get going with WebXR.
Ease the THREE.js devs' lives by creating an XR equivalent to VREffects and VRControls.