mozilla / webxr-polyfill

A polyfill and example code for building augmented reality (AR) and virtual reality (VR) applications using WebXR.
Mozilla Public License 2.0
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Create XREffect and XRControls for THREE.js #11

Open TrevorFSmith opened 7 years ago

TrevorFSmith commented 7 years ago

For devs who don't want to use the XRExampleBase, but do use THREE, it takes a fair amount of work to get going with WebXR.

Ease the THREE.js devs' lives by creating an XR equivalent to VREffects and VRControls.

blairmacintyre commented 6 years ago

Switch to creating WebXRManager from WebVRManager, since Three.js is moving in this direction

brianpeiris commented 6 years ago

Looks like this can be closed.