mp3guy / Kintinuous

Real-time large scale dense visual SLAM system
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Framebuffer with requested attributes not available. Using available framebuffer. #61

Open ZuDame opened 5 years ago

ZuDame commented 5 years ago

All packages I have succeed to install. But when I try to test the datasets like this: ./ElasticFusion -l ~/Downloads/dyson_lab.klg

it appeals that errors, How should I finish this ?? `Framebuffer with requested attributes not available. Using available framebuffer. You may see visual artifacts.GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_global_surface.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_global_surface.geom: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_global_surface_phong.frag: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/empty.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/quad.geom: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/fxaa.frag: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

OpenGL Error: XX (500) In: /home/ian/tools/Pangolin/include/pangolin/gl/gl.hpp, line 203 GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/empty.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/quad.geom: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/resize.frag: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/empty.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/quad.geom: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/resize.frag: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/empty.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/quad.geom: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/resize.frag: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

OpenGL Error: XX (500) In: /usr/local/include/pangolin/gl/gl.hpp, line 618 GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/index_map.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/index_map.frag: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/empty.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/quad.geom: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/visualise_textures.frag: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

OpenGL Error: XX (500) In: /usr/local/include/pangolin/gl/gl.hpp, line 203 GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/splat.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/depth_splat.frag: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/splat.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/combo_splat.frag: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/init_unstable.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_feedback.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_feedback.frag: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_global_surface.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_global_surface.geom: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/draw_global_surface.frag: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/data.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/data.geom: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/data.frag: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/update.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/copy_unstable.vert: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/ian/Desktop/ElasticFusion/Core/src/Shaders/copy_unstable.geom: 0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

OpenGL Error: XX (500) In: /usr/local/include/pangolin/gl/gl.hpp, line 203 OpenGL Error: XX (501) In: /usr/local/include/pangolin/gl/gl.hpp, line 203 Segmentation fault (core dumped) `

JennyVVV commented 5 years ago

I have the same question, did you solve it?