I'd like to use InputStream for use in my game because it uses MP3 files stored in ZIP archives.
I also use byte arrays to buffer ZIP file data for class loading and recognition from InputStreams
This would require:
removal of FileWrapper class
adding extra constructors for InputStream and byte[]
adding extra write functions for OutputStream and byte[]
I'd like to use
InputStream
for use in my game because it uses MP3 files stored in ZIP archives. I also use byte arrays to buffer ZIP file data for class loading and recognition fromInputStream
sThis would require:
FileWrapper
classbyte[]
OutputStream
andbyte[]