issues
search
mperez68
/
WizardFight
Isometric Tactical RPG
0
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Pause Menu button on HUD
#50
mperez68
opened
1 month ago
0
Level: Save Progress
#49
mperez68
opened
1 month ago
0
Spell: Non-LOS spells
#48
mperez68
opened
2 months ago
0
Level: fade covering terrain when highlighted
#47
mperez68
opened
2 months ago
0
Level: Level 6
#46
mperez68
opened
2 months ago
0
Level: Level 5
#45
mperez68
opened
2 months ago
0
Level: Level 4
#44
mperez68
opened
2 months ago
0
Character: Differentiate different characters by team
#43
mperez68
opened
2 months ago
0
Switching scenes during an NPC turn causes crash
#42
mperez68
opened
2 months ago
0
UI/UX: Main Menu background fighting
#41
mperez68
opened
2 months ago
0
Destructible terrain
#40
mperez68
opened
2 months ago
0
Level: Level 3
#39
mperez68
opened
2 months ago
0
Level: Level 2
#38
mperez68
opened
2 months ago
0
Main Menu: smooth menu transitions
#37
mperez68
opened
2 months ago
0
Item: Range doesn't highlight
#36
mperez68
opened
2 months ago
0
Character: Cover mechanic
#35
mperez68
opened
2 months ago
1
Level: Spell Selection Screen
#34
mperez68
opened
2 months ago
0
Level: Level 1 redesign
#33
mperez68
opened
2 months ago
0
UI/UX: Volume setting
#32
mperez68
opened
2 months ago
0
Spell-Like Item Launches "Ghost" Missiles
#31
mperez68
opened
2 months ago
0
Level: Pause Menu
#30
mperez68
opened
2 months ago
0
Character: Damage Indicators
#29
mperez68
opened
2 months ago
0
Character: Clear on death
#28
mperez68
opened
2 months ago
0
Level: enemy tooltips
#27
mperez68
opened
2 months ago
0
UI/UX: Lose game state
#26
mperez68
opened
2 months ago
0
UI/UX: End game screen -> main menu
#25
mperez68
opened
2 months ago
0
Tooltip doesn't change with turns
#24
mperez68
opened
2 months ago
0
NPC: Orc
#23
mperez68
opened
2 months ago
0
NPC: Cleric
#22
mperez68
opened
2 months ago
0
WIZ-11: Character: self-casting
#21
mperez68
closed
2 months ago
0
Player: consolidate is_selecting flags to an enum
#20
mperez68
opened
2 months ago
0
Character: implement hit/crit chance
#19
mperez68
opened
2 months ago
0
NPC: AI Profiles
#18
mperez68
opened
2 months ago
0
NPC: Allow pathing through allies
#17
mperez68
opened
2 months ago
1
Spell: New Spells
#16
mperez68
opened
2 months ago
1
Player: Highlight spell radius
#15
mperez68
opened
2 months ago
0
Player: preview range highlight
#14
mperez68
opened
2 months ago
0
Spells: Icons
#13
mperez68
opened
2 months ago
0
Spells: tooltips
#12
mperez68
opened
2 months ago
0
Character: Self-casting
#11
mperez68
closed
2 months ago
0
Items: Spell-Like Items
#10
mperez68
opened
2 months ago
0
Character: Status Effects
#9
mperez68
opened
2 months ago
0
NPC: Rename mob
#8
mperez68
opened
2 months ago
0
UI/UX: Sound Effects
#7
mperez68
opened
2 months ago
0
UI/UX: New Graphical Assets
#6
mperez68
opened
2 months ago
0
UI/UX: Full Screen, Static Resolution
#5
mperez68
opened
2 months ago
0
Level: Center HUD
#4
mperez68
opened
2 months ago
0
Level: Map Scrolling
#3
mperez68
opened
2 months ago
0
UI/UX: Main Menu
#2
mperez68
opened
2 months ago
0
Initial Commit
#1
mperez68
opened
2 months ago
0
Next