Open TodayCG opened 5 months ago
There's no antialiasing, since WebGL 1 only supports mipmapping for power-of-two images.
Safari added support for WebGL 2 more than two years ago at this point, and was the last major browser to do so, so I should revisit switching to WebGL 2 and enabling mipmapping at some point.
How can I deal with this?
Aliasing is less of an issue if you use Pannellum's multires format, since its tiles are scaled less.
OK, thanks
https://github.com/mpetroff/pannellum/assets/40811490/9572fd3c-d161-4c71-a632-3ef5a0a430f4
Hello, it looks like aliasing by default. It will be better after zooming in. How can I deal with this?