mpstark / DynamicCam

A more dynamic camera for World of Warcraft.
MIT License
22 stars 11 forks source link

New bug with the Classic. #88

Closed HayanShiro closed 8 months ago

HayanShiro commented 8 months ago

Happens when using the "Rotating" and "Fading UI" function. "Rotating" doesn't rotate the camera at all. (AFK, Hearting state)

1927x DynamicCam/UiHideModule.lua:649: table index is nil [string "@DynamicCam/UiHideModule.lua"]:649: in function <DynamicCam/UiHideModule.lua:623> [string "@DynamicCam/UiHideModule.lua"]:908: in function HideUI' [string "@DynamicCam/Core.lua"]:546: in functionFadeOutUI' [string "@DynamicCam/SituationManager.lua"]:620: in function ChangeSituation' [string "@DynamicCam/SituationManager.lua"]:852: in functionEvaluateSituations' [string "@DynamicCam/Core.lua"]:97: in function <DynamicCam/Core.lua:90>

Locals: frame = FramerateLabel { 0 = ludius_alreadyOnIt = "DynamicCam" } duration = 1 targetIgnoreParentAlpha = true targetAlpha = 0.500000 currentParent = nil (temporary) =

{ = true } (temporary) = WorldFrame { 0 = } (temporary) = nil (temporary) = "table index is nil" folderName = "DynamicCam" UIFrameFadeRemoveFrame = defined @DynamicCam/UiHideModule.lua:200 keepDefaultHiddenFramesAsParent =
{ = true } InCombatLockdown = defined =[C]:-1 ConditionalHide = defined @DynamicCam/UiHideModule.lua:428 SetMouseOverAlpha = defined @DynamicCam/UiHideModule.lua:294 ConditionalSetIgnoreParentAlpha = defined @DynamicCam/UiHideModule.lua:537 UIFrameFade = defined @DynamicCam/UiHideModule.lua:261

LudiusMaximus commented 8 months ago

Thank you very much! Fixed with version 2.5.3.