Open perfk opened 2 months ago
I created a patch for 0.3.4 that removes alive enemy markers (players, scavs, bosses). We use it on our FIKA instance.
Basically:
TarkovDir Condition
to your tarkov dirwinget install Schniz.fnm
fnm env --use-on-cd | Out-String | Invoke-Expression
fnm use --install-if-missing 20.11.1
dotnet build
SPT-DynamicMaps\bin\Release\net471\DynamicMaps.dll
and overwrite the released plugin dll.
no_alive_enemy_markers.patch@perfk Here's a build for you. https://github.com/r-pufky/SPT-DynamicMaps/releases/tag/0.3.4-3.9.5-no-alive-enemies
Zip in the release. Your mileage may vary, etc, etc.
That's awesome, thank you @r-pufky
@r-pufky , any chance you made a patch for the latest 0.3.4 version? :) (maybe a repo i can follow?)
I run a small fika server, and your map is amazing. But it can be a little hard to witstand the temptation to turn on seeing enemies :)
I don't want to disable being able turn it on, as it's an amazing debugging tool when something is not working as expected, and we want to take a peek mid raid.
It would be neat if a message was displayed if "Show Enemy Player", "Scav", "Boss" or "Corpses" markers is enabled on a player. The message should be displayed to all players with a message like "x is a Peeping Tom"
If posisible, then should it not display if the player is alone in the raid. So it only affects FIKA players
On our server, you can play as you like so we don't want to disallow it, but I also think it should be known why "Tom" is always able to pinpoint the enemy :)
Thank you for an amazing mod.