mpv-android / mpv-android

#mpv-android @ libera.chat
MIT License
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dav1d codec no video #868

Closed lodgerz closed 2 months ago

lodgerz commented 2 months ago

hi I installed the latest version of mpv (armv8 2023-11-30 Build) but when I start a video with dav1d encoding I only hear the audio. how can I solve it?

sfan5 commented 2 months ago

I don't know. Maybe by filling out the issue template and providing more information.

lodgerz commented 2 months ago

Phone: Redmi 9 Android: 10 MIUI. 11 mpv. armv8 2023-11-30 Build mpv.conf: empty settings: default

sfan5 commented 2 months ago

And the log file?

lodgerz commented 2 months ago

And the log file?

$ adb logcat -s "mpv" 
--------- beginning of crash
--------- beginning of system
--------- beginning of main
02-20 20:23:08.115  4540  4873 E mpv     : FilePickerFragment: IO error while listing files
02-20 20:23:16.628  4540  4540 W mpv     : Copied asset file: subfont.ttf
02-20 20:23:16.635  4540  4540 W mpv     : Copied asset file: cacert.pem
02-20 20:23:16.827  4540  4540 W mpv     : attaching surface
02-20 20:23:16.841  4540  4540 E mpv     : mpv_get_property(hwdec-current) format 1 returned error property unavailable
02-20 20:23:16.843  4540  4540 E mpv     : mpv_get_property(hwdec-current) format 1 returned error property unavailable
02-20 20:23:16.869  4540  4540 E mpv     : mpv_get_property(hwdec-current) format 1 returned error property unavailable
02-20 20:23:16.934  4540  4540 E mpv     : mpv_get_property(track-list/0/lang) format 1 returned error property unavailable
02-20 20:23:16.934  4540  4540 E mpv     : mpv_get_property(track-list/0/title) format 1 returned error property unavailable
02-20 20:23:16.935  4540  4540 E mpv     : mpv_get_property(track-list/1/title) format 1 returned error property unavailable
02-20 20:23:16.936  4540  4540 E mpv     : mpv_get_property(track-list/2/title) format 1 returned error property unavailable
02-20 20:23:16.937  4540  4540 E mpv     : mpv_get_property(track-list/3/title) format 1 returned error property unavailable
02-20 20:23:17.178  4540  4540 E mpv     : mpv_get_property(track-list/0/lang) format 1 returned error property unavailable
02-20 20:23:17.179  4540  4540 E mpv     : mpv_get_property(track-list/0/title) format 1 returned error property unavailable
02-20 20:23:17.537  4540  4540 E mpv     : mpv_get_property(track-list/1/title) format 1 returned error property unavailable
02-20 20:23:17.538  4540  4540 E mpv     : mpv_get_property(track-list/2/title) format 1 returned error property unavailable
02-20 20:23:17.624  4540  4540 E mpv     : mpv_get_property(track-list/3/title) format 1 returned error property unavailable
02-20 20:23:17.627  4540  4540 E mpv     : mpv_get_property(track-list/0/lang) format 1 returned error property unavailable
02-20 20:23:17.627  4540  4540 E mpv     : mpv_get_property(track-list/0/title) format 1 returned error property unavailable
02-20 20:23:17.627  4540  4540 E mpv     : mpv_get_property(track-list/1/title) format 1 returned error property unavailable
02-20 20:23:17.627  4540  4540 E mpv     : mpv_get_property(track-list/2/title) format 1 returned error property unavailable
02-20 20:23:17.627  4540  4540 E mpv     : mpv_get_property(track-list/3/title) format 1 returned error property unavailable
02-20 20:23:44.448  4540  4540 W mpv     : detaching surface
02-20 20:26:39.355  6619  6619 E mpv     : mpv_get_property(hwdec-current) format 1 returned error property unavailable
02-20 20:26:39.356  6619  6619 E mpv     : mpv_get_property(hwdec-current) format 1 returned error property unavailable
02-20 20:26:39.381  6619  6619 W mpv     : attaching surface
02-20 20:26:39.416  6619  6619 E mpv     : mpv_get_property(hwdec-current) format 1 returned error property unavailable
02-20 20:26:39.475  6619  6619 E mpv     : mpv_get_property(track-list/0/lang) format 1 returned error property unavailable
02-20 20:26:39.475  6619  6619 E mpv     : mpv_get_property(track-list/0/title) format 1 returned error property unavailable
02-20 20:26:39.475  6619  6619 E mpv     : mpv_get_property(track-list/1/title) format 1 returned error property unavailable
02-20 20:26:39.476  6619  6619 E mpv     : mpv_get_property(track-list/2/title) format 1 returned error property unavailable
02-20 20:26:39.476  6619  6619 E mpv     : mpv_get_property(track-list/3/title) format 1 returned error property unavailable
02-20 20:26:39.758  6619  6619 E mpv     : mpv_get_property(track-list/0/lang) format 1 returned error property unavailable
02-20 20:26:39.758  6619  6619 E mpv     : mpv_get_property(track-list/0/title) format 1 returned error property unavailable
02-20 20:26:39.758  6619  6619 E mpv     : mpv_get_property(track-list/1/title) format 1 returned error property unavailable
02-20 20:26:39.865  6619  6619 E mpv     : mpv_get_property(track-list/2/title) format 1 returned error property unavailable
02-20 20:26:39.943  6619  6619 E mpv     : mpv_get_property(track-list/3/title) format 1 returned error property unavailable
02-20 20:26:39.960  6619  6619 E mpv     : mpv_get_property(track-list/0/lang) format 1 returned error property unavailable
02-20 20:26:39.960  6619  6619 E mpv     : mpv_get_property(track-list/0/title) format 1 returned error property unavailable
02-20 20:26:39.961  6619  6619 E mpv     : mpv_get_property(track-list/1/title) format 1 returned error property unavailable
02-20 20:26:39.961  6619  6619 E mpv     : mpv_get_property(track-list/2/title) format 1 returned error property unavailable
02-20 20:26:39.962  6619  6619 E mpv     : mpv_get_property(track-list/3/title) format 1 returned error property unavailable
02-20 20:26:47.058  6619  6619 W mpv     : detaching surface
02-20 20:28:58.100  6619  6619 E mpv     : mpv_get_property(hwdec-current) format 1 returned error property unavailable
02-20 20:28:58.101  6619  6619 E mpv     : mpv_get_property(hwdec-current) format 1 returned error property unavailable
02-20 20:28:58.112  6619  6619 W mpv     : attaching surface
02-20 20:28:58.143  6619  6619 E mpv     : mpv_get_property(hwdec-current) format 1 returned error property unavailable
02-20 20:28:58.205  6619  6619 E mpv     : mpv_get_property(track-list/0/lang) format 1 returned error property unavailable
02-20 20:28:58.206  6619  6619 E mpv     : mpv_get_property(track-list/0/title) format 1 returned error property unavailable
02-20 20:28:58.206  6619  6619 E mpv     : mpv_get_property(track-list/1/title) format 1 returned error property unavailable
02-20 20:28:58.206  6619  6619 E mpv     : mpv_get_property(track-list/2/title) format 1 returned error property unavailable
02-20 20:28:58.207  6619  6619 E mpv     : mpv_get_property(track-list/3/title) format 1 returned error property unavailable
02-20 20:28:58.318  6619  6619 E mpv     : mpv_get_property(track-list/0/lang) format 1 returned error property unavailable
02-20 20:28:58.390  6619  6619 E mpv     : mpv_get_property(track-list/0/title) format 1 returned error property unavailable
02-20 20:28:58.497  6619  6619 E mpv     : mpv_get_property(track-list/1/title) format 1 returned error property unavailable
02-20 20:28:58.546  6619  6619 E mpv     : mpv_get_property(track-list/2/title) format 1 returned error property unavailable
02-20 20:28:58.546  6619  6619 E mpv     : mpv_get_property(track-list/3/title) format 1 returned error property unavailable
02-20 20:28:58.560  6619  6619 E mpv     : mpv_get_property(track-list/0/lang) format 1 returned error property unavailable
02-20 20:28:58.560  6619  6619 E mpv     : mpv_get_property(track-list/0/title) format 1 returned error property unavailable
02-20 20:28:58.561  6619  6619 E mpv     : mpv_get_property(track-list/1/title) format 1 returned error property unavailable
02-20 20:28:58.561  6619  6619 E mpv     : mpv_get_property(track-list/2/title) format 1 returned error property unavailable
02-20 20:28:58.561  6619  6619 E mpv     : mpv_get_property(track-list/3/title) format 1 returned error property unavailable
02-20 20:29:04.855  6619  6619 W mpv     : detaching surface
syphyr commented 2 months ago

That logcat is useless.

lodgerz commented 2 months ago

That logcat is useless.

[   0.000][v][cplayer] mpv v0.37.0-55-g8b4a995a9d Copyright © 2000-2023 mpv/MPlayer/mplayer2 projects
[   0.000][v][cplayer]  built on Nov 30 2023 16:40:32
[   0.000][v][cplayer] libplacebo version: v6.338.0-60-g795600a4
[   0.000][v][cplayer] FFmpeg version: n6.1
[   0.000][v][cplayer] FFmpeg library versions:
[   0.000][v][cplayer]    libavutil       58.29.100
[   0.000][v][cplayer]    libavcodec      60.31.102
[   0.000][v][cplayer]    libavformat     60.16.100
[   0.000][v][cplayer]    libswscale      7.5.100
[   0.000][v][cplayer]    libavfilter     9.12.100
[   0.000][v][cplayer]    libswresample   4.12.100
[   0.000][v][cplayer] 
[   0.000][v][cplayer] Configuration: -Diconv=disabled -Dlua=enabled -Dlibmpv=true -Dcplayer=false -Dmanpage-build=disabled -Ddefault_library=shared --cross-file=/var/tmp/mpv-android/buildscripts/prefix/arm64/crossfile.txt
[   0.000][v][cplayer] List of enabled features: android android-media-ndk av-channel-layout avif-muxer build-date cplugins dvbin egl-android egl-helpers ffmpeg gl glibc-thread-name gpl jpegxl lavu-uuid libass libavdevice libdl libm libplacebo linux-fstatfs lua noexecstack opensles posix ppoll pthread-condattr-setclock threads vector vt.h zlib
[   0.000][d][global] home path: '' -> '/data/user/0/is.xyz.mpv/files'
[   0.000][d][global] user path: '~~home/' -> '/data/user/0/is.xyz.mpv/files'
[   0.000][d][global] user path: '~~old_home/' -> ''
[   0.000][d][global] config path: 'encoding-profiles.conf' -/-> '/data/user/0/is.xyz.mpv/files/encoding-profiles.conf'
[   0.000][d][global] config path: 'mpv.conf' -> '/data/user/0/is.xyz.mpv/files/mpv.conf'
[   0.000][d][global] config path: 'config' -/-> '/data/user/0/is.xyz.mpv/files/config'
[   0.000][v][cplayer] Reading config file /data/user/0/is.xyz.mpv/files/mpv.conf
[   0.000][v][file] Opening /data/user/0/is.xyz.mpv/files/mpv.conf
[   0.000][d][file] resize stream to 131072 bytes, drop 0 bytes
[   0.000][d][file] Stream opened successfully.
[   0.000][v][cplayer] Applying profile 'default'...
[   0.000][v][cplayer] Setting option 'log-file' = '/storage/emulated/0/Android/media/is.xyz.mpv/output.txt' (flags = 4)
[   0.000][d][global] config path: 'input.conf' -/-> '/data/user/0/is.xyz.mpv/files/input.conf'
[   0.000][d][global] user path: '/storage/emulated/0/Android/media/is.xyz.mpv/output.txt' -> '/storage/emulated/0/Android/media/is.xyz.mpv/output.txt'
[   0.024][v][cplayer] mpv v0.37.0-55-g8b4a995a9d Copyright © 2000-2023 mpv/MPlayer/mplayer2 projects
[   0.024][v][cplayer]  built on Nov 30 2023 16:40:32
[   0.024][v][cplayer] libplacebo version: v6.338.0-60-g795600a4
[   0.024][v][cplayer] FFmpeg version: n6.1
[   0.024][v][cplayer] FFmpeg library versions:
[   0.024][v][cplayer]    libavutil       58.29.100
[   0.024][v][cplayer]    libavcodec      60.31.102
[   0.024][v][cplayer]    libavformat     60.16.100
[   0.024][v][cplayer]    libswscale      7.5.100
[   0.024][v][cplayer]    libavfilter     9.12.100
[   0.024][v][cplayer]    libswresample   4.12.100
[   0.024][v][cplayer] 
[   0.024][v][cplayer] Configuration: -Diconv=disabled -Dlua=enabled -Dlibmpv=true -Dcplayer=false -Dmanpage-build=disabled -Ddefault_library=shared --cross-file=/var/tmp/mpv-android/buildscripts/prefix/arm64/crossfile.txt
[   0.024][v][cplayer] List of enabled features: android android-media-ndk av-channel-layout avif-muxer build-date cplugins dvbin egl-android egl-helpers ffmpeg gl glibc-thread-name gpl jpegxl lavu-uuid libass libavdevice libdl libm libplacebo linux-fstatfs lua noexecstack opensles posix ppoll pthread-condattr-setclock threads vector vt.h zlib
[   0.024][d][ytdl_hook] Loading lua script @ytdl_hook.lua...
[   0.024][d][stats] Loading lua script @stats.lua...
[   0.025][d][console] Loading lua script @console.lua...
[   0.025][d][auto_profiles] Loading lua script @auto_profiles.lua...
[   0.025][d][global] config path: 'scripts' -/-> '/data/user/0/is.xyz.mpv/files/scripts'
[   0.025][v][cplayer] Waiting for scripts...
[   0.025][d][cplayer] Setting option 'save-position-on-quit' = "no" (flags = 0) -> 0
[   0.025][d][cplayer] Setting option 'force-window' = "no" (flags = 0) -> 0
[   0.026][d][cplayer] Setting option 'idle' = "once" (flags = 0) -> 0
[   0.029][d][ytdl_hook] loading mp.defaults
[   0.029][d][stats] loading mp.defaults
[   0.030][d][auto_profiles] loading mp.defaults
[   0.030][d][console] loading mp.defaults
[   0.031][d][ytdl_hook] loading @ytdl_hook.lua
[   0.031][d][console] loading @console.lua
[   0.033][d][stats] loading @stats.lua
[   0.033][d][auto_profiles] loading @auto_profiles.lua
[   0.034][d][ytdl_hook] reading options for ytdl_hook 
[   0.034][d][global] config path: 'script-opts/ytdl_hook.conf' -/-> '/data/user/0/is.xyz.mpv/files/script-opts/ytdl_hook.conf'
[   0.034][d][ytdl_hook] script-opts/ytdl_hook.conf not found. 
[   0.034][d][global] config path: 'lua-settings/ytdl_hook.conf' -/-> '/data/user/0/is.xyz.mpv/files/lua-settings/ytdl_hook.conf'
[   0.034][d][ytdl_hook] lua-settings/ytdl_hook.conf not found. 
[   0.036][d][console] reading options for console 
[   0.036][d][global] config path: 'script-opts/console.conf' -/-> '/data/user/0/is.xyz.mpv/files/script-opts/console.conf'
[   0.036][d][console] script-opts/console.conf not found. 
[   0.036][d][global] config path: 'lua-settings/console.conf' -/-> '/data/user/0/is.xyz.mpv/files/lua-settings/console.conf'
[   0.036][d][console] lua-settings/console.conf not found. 
[   0.037][d][stats] reading options for stats 
[   0.037][d][global] config path: 'script-opts/stats.conf' -/-> '/data/user/0/is.xyz.mpv/files/script-opts/stats.conf'
[   0.037][d][stats] script-opts/stats.conf not found. 
[   0.037][d][global] config path: 'lua-settings/stats.conf' -/-> '/data/user/0/is.xyz.mpv/files/lua-settings/stats.conf'
[   0.037][d][stats] lua-settings/stats.conf not found. 
[   0.038][d][cplayer] Run command: define-section, flags=64, args=[name="input_stats", contents="", flags="default"]
[   0.038][d][cplayer] Run command: enable-section, flags=64, args=[name="input_stats", flags="allow-hide-cursor+allow-vo-dragging"]
[   0.038][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_stats", contents="", flags="force"]
[   0.038][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_stats", flags="allow-hide-cursor+allow-vo-dragging"]
[   0.038][d][cplayer] Run command: define-section, flags=64, args=[name="input_console", contents="", flags="default"]
[   0.038][d][cplayer] Run command: enable-section, flags=64, args=[name="input_console", flags="allow-hide-cursor+allow-vo-dragging"]
[   0.038][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_console", contents="", flags="force"]
[   0.038][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_console", flags="allow-hide-cursor+allow-vo-dragging"]
[   0.038][d][auto_profiles] Exiting...
[   0.039][v][cplayer] Done loading scripts.
[   0.102][d][cplayer] Setting option 'wid' = 10518 (flags = 0) -> 0
[   0.102][d][cplayer] Setting option 'force-window' = "yes" (flags = 0) -> 0
[   0.102][d][cplayer] Run command: loadfile, flags=64, args=[url="/storage/3366-3839/Movies/ANIME/[MiniMTBB] Puella Magi Madoka Magica - 07 [3D6AF5FE].mkv", flags="replace", options=""]
[   0.103][d][global] state path: 'watch_later' -> '/data/user/0/is.xyz.mpv/files/watch_later'
[   0.103][v][cplayer] Running hook: ytdl_hook/on_load
[   0.103][v][ytdl_hook] ytdl:// hook 
[   0.103][v][cplayer] Set property: android-surface-size="1080x2264" -> 1
[   0.103][v][ytdl_hook] not a ytdl:// url 
[   0.103][v][cplayer] Running hook: ytdl_hook/on_load
[   0.103][v][ytdl_hook] playlist hook 
[   0.103][v][file] Opening /storage/3366-3839/Movies/ANIME/[MiniMTBB] Puella Magi Madoka Magica - 07 [3D6AF5FE].mkv
[   0.104][d][file] resize stream to 131072 bytes, drop 0 bytes
[   0.104][d][file] Stream opened successfully.
[   0.104][v][demux] Trying demuxers for level=normal.
[   0.104][d][demux] Trying demuxer: disc (force-level: normal)
[   0.104][d][demux] Trying demuxer: edl (force-level: normal)
[   0.108][d][demux] Trying demuxer: cue (force-level: normal)
[   0.108][d][demux] Trying demuxer: rawaudio (force-level: normal)
[   0.109][d][demux] Trying demuxer: rawvideo (force-level: normal)
[   0.109][d][demux] Trying demuxer: mkv (force-level: normal)
[   0.109][d][mkv] Found the head...
[   0.109][d][mkv] + a segment...
[   0.110][d][mkv] Parsing seek head...
[   0.110][d][mkv] |+ segment information...
[   0.110][d][mkv] float 1452034.000000
[   0.110][d][mkv] | + muxing app: libebml v1.4.5 + libmatroska v1.7.1
[   0.110][d][mkv] | + writing app: mkvmerge v82.0 ('I'm The President') 64-bit
[   0.110][d][mkv] | + timecode scale: 1000000
[   0.110][d][mkv] | + duration: 1452.034s
[   0.110][d][mkv] | + segment uid 6f 5c c3 19 a7 a9 64 7b e0 f3 55 4c 83 12 2e b8
[   0.110][d][mkv] |+ segment tracks...
[   0.110][d][mkv] Ignoring unrecognized subelement. ID: 22b59d size: 3
[   0.110][d][mkv] Ignoring unrecognized subelement. ID: 22b59d size: 2
[   0.110][d][mkv] float 48000.000000
[   0.110][d][mkv] Ignoring unrecognized subelement. ID: 22b59d size: 2
[   0.110][d][mkv] float 48000.000000
[   0.110][d][mkv] Ignoring unrecognized subelement. ID: 22b59d size: 2
[   0.110][d][mkv] Ignoring unrecognized subelement. ID: 22b59d size: 3
[   0.110][d][mkv] | + a track...
[   0.110][d][mkv] |  + Track number: 1
[   0.110][d][mkv] |  + Track type: Video
[   0.110][d][mkv] |  + Video track
[   0.110][d][mkv] |   + Display width: 1920
[   0.110][d][mkv] |   + Display height: 1080
[   0.110][d][mkv] |   + Pixel width: 1920
[   0.110][d][mkv] |   + Pixel height: 1080
[   0.110][d][mkv] |  + Codec ID: V_AV1
[   0.110][d][mkv] |  + CodecPrivate, length 17
[   0.110][d][mkv] |  + Language: und
[   0.110][d][mkv] |  + Default duration: 41.708ms ( = 23.976 fps)
[   0.110][d][mkv] | + a track...
[   0.110][d][mkv] |  + Track number: 2
[   0.110][d][mkv] |  + Track type: Audio
[   0.110][d][mkv] |  + Audio track
[   0.110][d][mkv] |   + Sampling frequency: 48000.000000
[   0.110][d][mkv] |   + Channels: 2
[   0.110][d][mkv] |  + Codec ID: A_OPUS
[   0.110][d][mkv] |  + CodecPrivate, length 19
[   0.110][d][mkv] |  + Language: jpn
[   0.110][d][mkv] | + a track...
[   0.110][d][mkv] |  + Track number: 3
[   0.110][d][mkv] |  + Track type: Audio
[   0.110][d][mkv] |  + Audio track
[   0.110][d][mkv] |   + Sampling frequency: 48000.000000
[   0.110][d][mkv] |   + Channels: 2
[   0.110][d][mkv] |  + Codec ID: A_MPEG/L3
[   0.110][d][mkv] |  + Language: ita
[   0.110][d][mkv] |  + Default duration: 24.000ms ( = 41.667 fps)
[   0.110][d][mkv] | + a track...
[   0.110][d][mkv] |  + Track number: 4
[   0.110][d][mkv] |  + Track type: Subtitle
[   0.110][d][mkv] |  + Codec ID: S_TEXT/ASS
[   0.110][d][mkv] |  + CodecPrivate, length 22516
[   0.110][d][mkv] | + a track...
[   0.110][d][mkv] |  + Track number: 5
[   0.110][d][mkv] |  + Name: Honorifics
[   0.110][d][mkv] |  + Track type: Subtitle
[   0.111][d][mkv] |  + Codec ID: S_TEXT/ASS
[   0.111][d][mkv] |  + CodecPrivate, length 22516
[   0.111][d][mkv] |  + Language: enm
[   0.111][d][mkv] |  + Default flag: 0
[   0.111][d][mkv] Parsing attachments...
[   0.171][d][mkv] Attachment: Ameretto-Condensed Bold.ttf, font/ttf, 56340 bytes
[   0.171][d][mkv] Attachment: Ameretto-Condensed Normal.ttf, font/ttf, 54032 bytes
[   0.171][d][mkv] Attachment: DFGKB-MadokaTitleS.ttf, font/ttf, 304012 bytes
[   0.171][d][mkv] Attachment: DFPGothW5-Madoka.ttf, font/ttf, 66871 bytes
[   0.171][d][mkv] Attachment: DFPSHT-W5-Madoka.ttf, font/ttf, 127400 bytes
[   0.173][d][mkv] Attachment: FOT-HummingStdEn-B.OTF, font/otf, 3761902 bytes
[   0.173][d][mkv] Attachment: GandhiSans-BoldItalic_0.otf, font/otf, 114888 bytes
[   0.173][d][mkv] Attachment: GandhiSans-Bold_0.otf, font/otf, 106728 bytes
[   0.174][d][mkv] Attachment: IwaRGoPro-Md-Kami.ttf, font/ttf, 346640 bytes
[   0.174][d][mkv] Attachment: MadokaLetters.ttf, font/ttf, 44100 bytes
[   0.174][d][mkv] Attachment: Mixage_Bk_BT_Bold.ttf, font/ttf, 47852 bytes
[   0.174][d][mkv] Attachment: Mixage_Bk_BT_Bold_Italic.TTF, font/ttf, 47000 bytes
[   0.174][d][mkv] Attachment: VDLogoMaru-Ultra-P-Madoka.ttf, font/ttf, 154084 bytes
[   0.174][d][mkv] Parsing chapters...
[   0.174][d][mkv] Ignoring unrecognized subelement. ID: 437d size: 2
[   0.174][d][mkv] Ignoring unrecognized subelement. ID: 437d size: 2
[   0.174][d][mkv] Ignoring unrecognized subelement. ID: 437d size: 2
[   0.174][d][mkv] Ignoring unrecognized subelement. ID: 437d size: 2
[   0.174][d][mkv] Ignoring unrecognized subelement. ID: 437d size: 2
[   0.174][v][mkv] New edition 0
[   0.174][v][mkv] Default edition flag: 0
[   0.174][d][mkv] Chapter 0 from 00:00:00.33000000 to 00:00:00.000, Intro
[   0.174][d][mkv] Chapter 1 from 00:02:38.10000000 to 00:00:00.000, OP
[   0.174][d][mkv] Chapter 2 from 00:04:07.980000000 to 00:00:00.000, Episode
[   0.174][d][mkv] Chapter 3 from 00:22:26.30000000 to 00:00:00.000, ED
[   0.174][d][mkv] Chapter 4 from 00:23:56.000 to 00:00:00.000, Preview
[   0.174][d][mkv] |+ found cluster
[   0.174][v][mkv] Seeking to 370058962 to read header element 0x1c53bb6b.
[   0.174][v][file] stream level seek from 5414632 to 370058962
[   0.177][v][mkv] Parsing cues...
[   0.179][v][mkv] Seeking to 370086909 to read header element 0x1254c367.
[   0.179][v][file] stream level seek from 370088697 to 5283894
[   0.179][v][mkv] All headers are parsed!
[   0.183][v][demux] Detected file format: Matroska
[   0.183][v][cplayer] Opening done: /storage/3366-3839/Movies/ANIME/[MiniMTBB] Puella Magi Madoka Magica - 07 [3D6AF5FE].mkv
[   0.184][v][find_files] Loading external files in /storage/3366-3839/Movies/ANIME/
[   0.185][d][global] config path: 'sub' -/-> '/data/user/0/is.xyz.mpv/files/sub'
[   0.185][v][file] Opening /storage/3366-3839/Movies/ANIME/[MiniMTBB] Puella Magi Madoka Magica - 07 [3D6AF5FE].ita.srt
[   0.185][d][file] resize stream to 131072 bytes, drop 0 bytes
[   0.185][d][file] Stream opened successfully.
[   0.185][v][demux] Trying demuxers for level=normal.
[   0.185][d][demux] Trying demuxer: disc (force-level: normal)
[   0.185][d][demux] Trying demuxer: edl (force-level: normal)
[   0.186][d][demux] Trying demuxer: cue (force-level: normal)
[   0.186][d][demux] Trying demuxer: rawaudio (force-level: normal)
[   0.187][d][demux] Trying demuxer: rawvideo (force-level: normal)
[   0.187][d][demux] Trying demuxer: mkv (force-level: normal)
[   0.187][d][demux] Trying demuxer: lavf (force-level: normal)
[   0.205][v][lavf] Found 'srt' at score=100 size=2048.
[   0.216][v][lavf] avformat_find_stream_info() finished after 20937 bytes.
[   0.216][v][lavf] demuxer read all data; closing stream
[   0.216][v][demux] Detected file format: srt (libavformat)
[   0.216][v][cplayer] Running hook: ytdl_hook/on_preloaded
[   0.216][v][mkv] select track 0
[   0.216][v][mkv] select track 1
[   0.216][v][lavf] select track 0
[   0.216][i][cplayer]  (+) Video --vid=1 (*) (av1 1920x1080 23.976fps)
[   0.216][i][cplayer]  (+) Audio --aid=1 --alang=jpn (*) (opus 2ch 48000Hz)
[   0.216][i][cplayer]      Audio --aid=2 --alang=ita (*) (mp3 2ch 48000Hz)
[   0.216][i][cplayer]      Subs  --sid=1 --slang=eng (*) (ass)
[   0.216][i][cplayer]      Subs  --sid=2 --slang=enm 'Honorifics' (ass)
[   0.216][i][cplayer]  (+) Subs  --sid=3 --slang=ita '[MiniMTBB] Puella Magi Madoka Magica - 07 [3D6AF5FE].ita.srt' (subrip) (external)
[   0.217][v][vo/gpu/opengl] Initializing GPU context 'android'
[   0.217][v][vo/gpu/opengl] EGL_VERSION=1.4 Android META-EGL
[   0.218][v][vo/gpu/opengl] EGL_VENDOR=Android
[   0.218][v][vo/gpu/opengl] EGL_CLIENT_APIS=OpenGL_ES
[   0.218][v][vo/gpu/opengl] Trying to create GLES 2.x + context.
[   0.218][d][vo/gpu/opengl] Chosen EGLConfig:
[   0.218][d][vo/gpu/opengl]   EGL_CONFIG_ID=0x9
[   0.218][d][vo/gpu/opengl]   EGL_RED_SIZE=0x8
[   0.218][d][vo/gpu/opengl]   EGL_GREEN_SIZE=0x8
[   0.218][d][vo/gpu/opengl]   EGL_BLUE_SIZE=0x8
[   0.218][d][vo/gpu/opengl]   EGL_ALPHA_SIZE=0x0
[   0.218][d][vo/gpu/opengl]   EGL_COLOR_BUFFER_TYPE=0x308e
[   0.218][d][vo/gpu/opengl]   EGL_CONFIG_CAVEAT=0x3038
[   0.218][d][vo/gpu/opengl]   EGL_CONFORMANT=0x45
[   0.218][d][vo/gpu/opengl]   EGL_NATIVE_VISUAL_ID=0x2
[   0.222][v][vo/gpu/opengl] GL_VERSION='OpenGL ES 3.2 v1.r20p0-01rel0.2ecdebafc539890b5b86a06d83f2e755'
[   0.223][v][vo/gpu/opengl] Detected GLES 3.2.
[   0.223][v][vo/gpu/opengl] GL_VENDOR='ARM'
[   0.223][v][vo/gpu/opengl] GL_RENDERER='Mali-G52 MC2'
[   0.223][v][vo/gpu/opengl] GL_SHADING_LANGUAGE_VERSION='OpenGL ES GLSL ES 3.20'
[   0.223][d][vo/gpu/opengl] Combined OpenGL extensions string:
[   0.223][d][vo/gpu/opengl] EGL_KHR_get_all_proc_addresses EGL_ANDROID_presentation_time EGL_KHR_swap_buffers_with_damage EGL_ANDROID_get_native_client_buffer EGL_ANDROID_front_buffer_auto_refresh EGL_ANDROID_get_frame_timestamps EGL_EXT_surface_SMPTE2086_metadata EGL_EXT_surface_CTA861_3_metadata EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_fence_sync EGL_KHR_create_context EGL_KHR_config_attribs EGL_KHR_surfaceless_context EGL_EXT_create_context_robustness EGL_ANDROID_image_native_buffer EGL_KHR_wait_sync EGL_ANDROID_recordable EGL_KHR_partial_update EGL_EXT_pixel_format_float EGL_KHR_mutable_render_buffer EGL_IMG_context_priority EGL_KHR_no_config_context  GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_sliced_3d GL_EXT_texture_compression_astc_decode_mode GL_EXT_texture_compression_astc_decode_mode_rgb9e5 GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader_pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EXT_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp GL_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_interpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitive_bounding_box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extension_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture_buffer GL_OES_texture_buffer GL_EXT_copy_image GL_OES_copy_image GL_EXT_shader_non_constant_global_initializers GL_EXT_color_buffer_half_float GL_EXT_color_buffer_float GL_EXT_YUV_target GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_KHR_robustness GL_KHR_robust_buffer_access_behavior GL_EXT_draw_elements_base_vertex GL_OES_draw_elements_base_vertex GL_EXT_protected_textures GL_EXT_buffer_storage GL_EXT_external_buffer GL_EXT_EGL_image_array GL_EXT_texture_filter_anisotropic 
[   0.227][v][vo/gpu/opengl] Loaded extension GL_EXT_disjoint_timer_query.
[   0.228][v][vo/gpu/opengl] Loaded extension GL_EXT_buffer_storage.
[   0.228][v][vo/gpu/opengl] 16 bit UNORM textures not available.
[   0.228][d][vo/gpu/opengl] Texture formats:
[   0.229][d][vo/gpu/opengl]   NAME       COMP*TYPE SIZE           DEPTH PER COMP.
[   0.229][d][vo/gpu/opengl]   r8         1*unorm   1B    LF CR ST {8}
[   0.229][d][vo/gpu/opengl]   rg8        2*unorm   2B    LF CR ST {8 8}
[   0.229][d][vo/gpu/opengl]   rgb8       3*unorm   3B    LF CR ST {8 8 8}
[   0.229][d][vo/gpu/opengl]   rgba8      4*unorm   4B    LF CR ST {8 8 8 8}
[   0.229][d][vo/gpu/opengl]   l          1*unorm   1B    LF CR ST {8}
[   0.229][d][vo/gpu/opengl]   la         2*unorm   2B LA LF CR ST {8 8}
[   0.229][d][vo/gpu/opengl]   r8ui       1*uint    1B       CR ST {8}
[   0.229][d][vo/gpu/opengl]   rg8ui      2*uint    2B       CR ST {8 8}
[   0.229][d][vo/gpu/opengl]   rgb8ui     3*uint    3B          ST {8 8 8}
[   0.229][d][vo/gpu/opengl]   rgba8ui    4*uint    4B       CR ST {8 8 8 8}
[   0.229][d][vo/gpu/opengl]   r16ui      1*uint    2B       CR ST {16}
[   0.229][d][vo/gpu/opengl]   rg16ui     2*uint    4B       CR ST {16 16}
[   0.229][d][vo/gpu/opengl]   rgb16ui    3*uint    6B          ST {16 16 16}
[   0.229][d][vo/gpu/opengl]   rgba16ui   4*uint    8B       CR ST {16 16 16 16}
[   0.229][d][vo/gpu/opengl]   r16f       1*float   4B    LF CR ST {32/16}
[   0.229][d][vo/gpu/opengl]   rg16f      2*float   8B    LF CR ST {32/16 32/16}
[   0.229][d][vo/gpu/opengl]   rgb16f     3*float  12B    LF    ST {32/16 32/16 32/16}
[   0.229][d][vo/gpu/opengl]   rgba16f    4*float  16B    LF CR ST {32/16 32/16 32/16 32/16}
[   0.229][d][vo/gpu/opengl]   r16f       1*float   4B    LF    ST {32/16}
[   0.229][d][vo/gpu/opengl]   rg16f      2*float   8B    LF    ST {32/16 32/16}
[   0.229][d][vo/gpu/opengl]   rgb16f     3*float  12B    LF    ST {32/16 32/16 32/16}
[   0.229][d][vo/gpu/opengl]   rgba16f    4*float  16B    LF    ST {32/16 32/16 32/16 32/16}
[   0.229][d][vo/gpu/opengl]   rgb10_a2   4*unorm   4B    LF CR ST {0/10 0/10 0/10 0/2}
[   0.229][d][vo/gpu/opengl]  LA = LUMINANCE_ALPHA hack format
[   0.229][d][vo/gpu/opengl]  LF = linear filterable
[   0.229][d][vo/gpu/opengl]  CR = can be used for render targets
[   0.229][d][vo/gpu/opengl]  ST = can be used for storable images
[   0.229][d][vo/gpu/opengl] Image formats:
[   0.229][d][vo/gpu/opengl]   yuv444p => 3 planes 1x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
[   0.229][d][vo/gpu/opengl]   yuv420p => 3 planes 2x2 8/0 [r8/r8/r8] (r/g/b) [unorm]
[   0.229][d][vo/gpu/opengl]   gray => 1 planes 1x1 8/0 [r8] (r) [unorm]
[   0.230][d][vo/gpu/opengl]   gray16 => 1 planes 1x1 16/0 [r16ui] (r) [uint ]
[   0.230][d][vo/gpu/opengl]   uyvy422
[   0.230][d][vo/gpu/opengl]   nv12 => 2 planes 2x2 8/0 [r8/rg8] (r/gb) [unorm]
[   0.230][d][vo/gpu/opengl]   p010 => 2 planes 2x2 16/6 [r16ui/rg16ui] (r/gb) [uint ]
[   0.230][d][vo/gpu/opengl]   argb => 1 planes 1x1 8/0 [rgba8] (argb) [unorm]
[   0.230][d][vo/gpu/opengl]   bgra => 1 planes 1x1 8/0 [rgba8] (bgra) [unorm]
[   0.230][d][vo/gpu/opengl]   abgr => 1 planes 1x1 8/0 [rgba8] (abgr) [unorm]
[   0.230][d][vo/gpu/opengl]   rgba => 1 planes 1x1 8/0 [rgba8] (rgba) [unorm]
[   0.230][d][vo/gpu/opengl]   bgr24 => 1 planes 1x1 8/0 [rgb8] (bgr) [unorm]
[   0.230][d][vo/gpu/opengl]   rgb24 => 1 planes 1x1 8/0 [rgb8] (rgb) [unorm]
[   0.230][d][vo/gpu/opengl]   0rgb => 1 planes 1x1 8/0 [rgba8] (_rgb) [unorm]
[   0.230][d][vo/gpu/opengl]   bgr0 => 1 planes 1x1 8/0 [rgba8] (bgr) [unorm]
[   0.230][d][vo/gpu/opengl]   0bgr => 1 planes 1x1 8/0 [rgba8] (_bgr) [unorm]
[   0.230][d][vo/gpu/opengl]   rgb0 => 1 planes 1x1 8/0 [rgba8] (rgb) [unorm]
[   0.230][d][vo/gpu/opengl]   rgba64 => 1 planes 1x1 16/0 [rgba16ui] (rgba) [uint ]
[   0.230][d][vo/gpu/opengl]   rgb565
[   0.230][d][vo/gpu/opengl]   pal8
[   0.230][d][vo/gpu/opengl]   vdpau
[   0.230][d][vo/gpu/opengl]   d3d11
[   0.230][d][vo/gpu/opengl]   dxva2_vld
[   0.230][d][vo/gpu/opengl]   mmal
[   0.230][d][vo/gpu/opengl]   mediacodec
[   0.230][d][vo/gpu/opengl]   cuda
[   0.230][d][vo/gpu/opengl]   yap8 => 2 planes 1x1 8/0 [r8/r8] (r/a) [unorm]
[   0.230][d][vo/gpu/opengl]   yap16 => 2 planes 1x1 16/0 [r16ui/r16ui] (r/a) [uint ]
[   0.230][d][vo/gpu/opengl]   grayaf32 => 2 planes 1x1 32/0 [r16f/r16f] (r/a) [float]
[   0.230][d][vo/gpu/opengl]   yuv444pf => 3 planes 1x1 32/0 [r16f/r16f/r16f] (r/g/b) [float]
[   0.230][d][vo/gpu/opengl]   yuva444pf => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
[   0.230][d][vo/gpu/opengl]   yuv420pf => 3 planes 2x2 32/0 [r16f/r16f/r16f] (r/g/b) [float]
[   0.230][d][vo/gpu/opengl]   yuva420pf => 4 planes 2x2 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
[   0.230][d][vo/gpu/opengl]   yuv422pf => 3 planes 2x1 32/0 [r16f/r16f/r16f] (r/g/b) [float]
[   0.230][d][vo/gpu/opengl]   yuva422pf => 4 planes 2x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
[   0.230][d][vo/gpu/opengl]   yuv440pf => 3 planes 1x2 32/0 [r16f/r16f/r16f] (r/g/b) [float]
[   0.230][d][vo/gpu/opengl]   yuva440pf => 4 planes 1x2 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
[   0.230][d][vo/gpu/opengl]   yuv410pf => 3 planes 4x4 32/0 [r16f/r16f/r16f] (r/g/b) [float]
[   0.231][d][vo/gpu/opengl]   yuva410pf => 4 planes 4x4 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
[   0.231][d][vo/gpu/opengl]   yuv411pf => 3 planes 4x1 32/0 [r16f/r16f/r16f] (r/g/b) [float]
[   0.231][d][vo/gpu/opengl]   yuva411pf => 4 planes 4x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
[   0.231][d][vo/gpu/opengl]   rgb30 => 1 planes 1x1 10/0 [rgb10_a2] (bgr) [unknown]
[   0.231][d][vo/gpu/opengl]   y1 => 1 planes 1x1 8/-7 [r8] (r) [unorm]
[   0.231][d][vo/gpu/opengl]   gbrp1 => 3 planes 1x1 8/-7 [r8/r8/r8] (g/b/r) [unorm]
[   0.231][d][vo/gpu/opengl]   gbrp2 => 3 planes 1x1 8/-6 [r8/r8/r8] (g/b/r) [unorm]
[   0.231][d][vo/gpu/opengl]   gbrp3 => 3 planes 1x1 8/-5 [r8/r8/r8] (g/b/r) [unorm]
[   0.231][d][vo/gpu/opengl]   gbrp4 => 3 planes 1x1 8/-4 [r8/r8/r8] (g/b/r) [unorm]
[   0.231][d][vo/gpu/opengl]   gbrp5 => 3 planes 1x1 8/-3 [r8/r8/r8] (g/b/r) [unorm]
[   0.231][d][vo/gpu/opengl]   gbrp6 => 3 planes 1x1 8/-2 [r8/r8/r8] (g/b/r) [unorm]
[   0.231][d][vo/gpu/opengl]   vdpau_output
[   0.231][d][vo/gpu/opengl]   vaapi
[   0.231][d][vo/gpu/opengl]   videotoolbox
[   0.231][d][vo/gpu/opengl]   drm_prime
[   0.231][d][vo/gpu/opengl]   yuyv422
[   0.231][d][vo/gpu/opengl]   yuv422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
[   0.231][d][vo/gpu/opengl]   yuv410p => 3 planes 4x4 8/0 [r8/r8/r8] (r/g/b) [unorm]
[   0.231][d][vo/gpu/opengl]   yuv411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
[   0.231][d][vo/gpu/opengl]   monow
[   0.231][d][vo/gpu/opengl]   monob
[   0.231][d][vo/gpu/opengl]   yuvj422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
[   0.231][d][vo/gpu/opengl]   uyyvyy411
[   0.231][d][vo/gpu/opengl]   bgr8
[   0.231][d][vo/gpu/opengl]   bgr4
[   0.231][d][vo/gpu/opengl]   bgr4_byte
[   0.231][d][vo/gpu/opengl]   rgb8
[   0.231][d][vo/gpu/opengl]   rgb4
[   0.231][d][vo/gpu/opengl]   rgb4_byte
[   0.231][d][vo/gpu/opengl]   nv21 => 2 planes 2x2 8/0 [r8/rg8] (r/bg) [unorm]
[   0.231][d][vo/gpu/opengl]   gray16be
[   0.231][d][vo/gpu/opengl]   yuv440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm]
[   0.231][d][vo/gpu/opengl]   yuvj440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm]
[   0.231][d][vo/gpu/opengl]   yuva420p => 4 planes 2x2 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm]
[   0.231][d][vo/gpu/opengl]   rgb48be
[   0.231][d][vo/gpu/opengl]   rgb48 => 1 planes 1x1 16/0 [rgb16ui] (rgb) [uint ]
[   0.231][d][vo/gpu/opengl]   rgb565be
[   0.231][d][vo/gpu/opengl]   rgb555be
[   0.231][d][vo/gpu/opengl]   rgb555
[   0.232][d][vo/gpu/opengl]   bgr565be
[   0.232][d][vo/gpu/opengl]   bgr565
[   0.232][d][vo/gpu/opengl]   bgr555be
[   0.232][d][vo/gpu/opengl]   bgr555
[   0.232][d][vo/gpu/opengl]   yuv420p16 => 3 planes 2x2 16/0 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.232][d][vo/gpu/opengl]   yuv420p16be
[   0.232][d][vo/gpu/opengl]   yuv422p16 => 3 planes 2x1 16/0 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.232][d][vo/gpu/opengl]   yuv422p16be
[   0.232][d][vo/gpu/opengl]   yuv444p16 => 3 planes 1x1 16/0 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.232][d][vo/gpu/opengl]   yuv444p16be
[   0.232][d][vo/gpu/opengl]   rgb444
[   0.232][d][vo/gpu/opengl]   rgb444be
[   0.232][d][vo/gpu/opengl]   bgr444
[   0.232][d][vo/gpu/opengl]   bgr444be
[   0.232][d][vo/gpu/opengl]   ya8 => 1 planes 1x1 8/0 [rg8] (ra) [unorm]
[   0.232][d][vo/gpu/opengl]   bgr48be
[   0.232][d][vo/gpu/opengl]   bgr48 => 1 planes 1x1 16/0 [rgb16ui] (bgr) [uint ]
[   0.232][d][vo/gpu/opengl]   yuv420p9be
[   0.232][d][vo/gpu/opengl]   yuv420p9 => 3 planes 2x2 16/-7 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.232][d][vo/gpu/opengl]   yuv420p10be
[   0.232][d][vo/gpu/opengl]   yuv420p10 => 3 planes 2x2 16/-6 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.232][d][vo/gpu/opengl]   yuv422p10be
[   0.232][d][vo/gpu/opengl]   yuv422p10 => 3 planes 2x1 16/-6 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.232][d][vo/gpu/opengl]   yuv444p9be
[   0.232][d][vo/gpu/opengl]   yuv444p9 => 3 planes 1x1 16/-7 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.232][d][vo/gpu/opengl]   yuv444p10be
[   0.232][d][vo/gpu/opengl]   yuv444p10 => 3 planes 1x1 16/-6 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.232][d][vo/gpu/opengl]   yuv422p9be
[   0.232][d][vo/gpu/opengl]   yuv422p9 => 3 planes 2x1 16/-7 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.232][d][vo/gpu/opengl]   gbrp => 3 planes 1x1 8/0 [r8/r8/r8] (g/b/r) [unorm]
[   0.232][d][vo/gpu/opengl]   gbrp9be
[   0.232][d][vo/gpu/opengl]   gbrp9 => 3 planes 1x1 16/-7 [r16ui/r16ui/r16ui] (g/b/r) [uint ]
[   0.232][d][vo/gpu/opengl]   gbrp10be
[   0.232][d][vo/gpu/opengl]   gbrp10 => 3 planes 1x1 16/-6 [r16ui/r16ui/r16ui] (g/b/r) [uint ]
[   0.232][d][vo/gpu/opengl]   gbrp16be
[   0.232][d][vo/gpu/opengl]   gbrp16 => 3 planes 1x1 16/0 [r16ui/r16ui/r16ui] (g/b/r) [uint ]
[   0.232][d][vo/gpu/opengl]   yuva422p => 4 planes 2x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm]
[   0.233][d][vo/gpu/opengl]   yuva444p => 4 planes 1x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm]
[   0.233][d][vo/gpu/opengl]   yuva420p9be
[   0.233][d][vo/gpu/opengl]   yuva420p9 => 4 planes 2x2 16/-7 [r16ui/r16ui/r16ui/r16ui] (r/g/b/a) [uint ]
[   0.233][d][vo/gpu/opengl]   yuva422p9be
[   0.233][d][vo/gpu/opengl]   yuva422p9 => 4 planes 2x1 16/-7 [r16ui/r16ui/r16ui/r16ui] (r/g/b/a) [uint ]
[   0.233][d][vo/gpu/opengl]   yuva444p9be
[   0.233][d][vo/gpu/opengl]   yuva444p9 => 4 planes 1x1 16/-7 [r16ui/r16ui/r16ui/r16ui] (r/g/b/a) [uint ]
[   0.233][d][vo/gpu/opengl]   yuva420p10be
[   0.233][d][vo/gpu/opengl]   yuva420p10 => 4 planes 2x2 16/-6 [r16ui/r16ui/r16ui/r16ui] (r/g/b/a) [uint ]
[   0.233][d][vo/gpu/opengl]   yuva422p10be
[   0.233][d][vo/gpu/opengl]   yuva422p10 => 4 planes 2x1 16/-6 [r16ui/r16ui/r16ui/r16ui] (r/g/b/a) [uint ]
[   0.233][d][vo/gpu/opengl]   yuva444p10be
[   0.233][d][vo/gpu/opengl]   yuva444p10 => 4 planes 1x1 16/-6 [r16ui/r16ui/r16ui/r16ui] (r/g/b/a) [uint ]
[   0.233][d][vo/gpu/opengl]   yuva420p16be
[   0.233][d][vo/gpu/opengl]   yuva420p16 => 4 planes 2x2 16/0 [r16ui/r16ui/r16ui/r16ui] (r/g/b/a) [uint ]
[   0.233][d][vo/gpu/opengl]   yuva422p16be
[   0.233][d][vo/gpu/opengl]   yuva422p16 => 4 planes 2x1 16/0 [r16ui/r16ui/r16ui/r16ui] (r/g/b/a) [uint ]
[   0.233][d][vo/gpu/opengl]   yuva444p16be
[   0.233][d][vo/gpu/opengl]   yuva444p16 => 4 planes 1x1 16/0 [r16ui/r16ui/r16ui/r16ui] (r/g/b/a) [uint ]
[   0.233][d][vo/gpu/opengl]   xyz12 => 1 planes 1x1 16/4 [rgb16ui] (rgb) [uint ]
[   0.233][d][vo/gpu/opengl]   xyz12be
[   0.233][d][vo/gpu/opengl]   nv16 => 2 planes 2x1 8/0 [r8/rg8] (r/gb) [unorm]
[   0.233][d][vo/gpu/opengl]   nv20 => 2 planes 2x1 16/-6 [r16ui/rg16ui] (r/gb) [uint ]
[   0.233][d][vo/gpu/opengl]   nv20be
[   0.233][d][vo/gpu/opengl]   rgba64be
[   0.233][d][vo/gpu/opengl]   bgra64be
[   0.233][d][vo/gpu/opengl]   bgra64 => 1 planes 1x1 16/0 [rgba16ui] (bgra) [uint ]
[   0.233][d][vo/gpu/opengl]   yvyu422
[   0.233][d][vo/gpu/opengl]   ya16be
[   0.233][d][vo/gpu/opengl]   ya16 => 1 planes 1x1 16/0 [rg16ui] (ra) [uint ]
[   0.233][d][vo/gpu/opengl]   gbrap => 4 planes 1x1 8/0 [r8/r8/r8/r8] (g/b/r/a) [unorm]
[   0.233][d][vo/gpu/opengl]   gbrap16be
[   0.233][d][vo/gpu/opengl]   gbrap16 => 4 planes 1x1 16/0 [r16ui/r16ui/r16ui/r16ui] (g/b/r/a) [uint ]
[   0.233][d][vo/gpu/opengl]   qsv
[   0.233][d][vo/gpu/opengl]   d3d11va_vld
[   0.233][d][vo/gpu/opengl]   yuv420p12be
[   0.233][d][vo/gpu/opengl]   yuv420p12 => 3 planes 2x2 16/-4 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.233][d][vo/gpu/opengl]   yuv420p14be
[   0.233][d][vo/gpu/opengl]   yuv420p14 => 3 planes 2x2 16/-2 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.233][d][vo/gpu/opengl]   yuv422p12be
[   0.233][d][vo/gpu/opengl]   yuv422p12 => 3 planes 2x1 16/-4 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.234][d][vo/gpu/opengl]   yuv422p14be
[   0.234][d][vo/gpu/opengl]   yuv422p14 => 3 planes 2x1 16/-2 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.234][d][vo/gpu/opengl]   yuv444p12be
[   0.234][d][vo/gpu/opengl]   yuv444p12 => 3 planes 1x1 16/-4 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.234][d][vo/gpu/opengl]   yuv444p14be
[   0.234][d][vo/gpu/opengl]   yuv444p14 => 3 planes 1x1 16/-2 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.234][d][vo/gpu/opengl]   gbrp12be
[   0.234][d][vo/gpu/opengl]   gbrp12 => 3 planes 1x1 16/-4 [r16ui/r16ui/r16ui] (g/b/r) [uint ]
[   0.234][d][vo/gpu/opengl]   gbrp14be
[   0.234][d][vo/gpu/opengl]   gbrp14 => 3 planes 1x1 16/-2 [r16ui/r16ui/r16ui] (g/b/r) [uint ]
[   0.234][d][vo/gpu/opengl]   yuvj411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
[   0.234][d][vo/gpu/opengl]   bayer_bggr8
[   0.234][d][vo/gpu/opengl]   bayer_rggb8
[   0.234][d][vo/gpu/opengl]   bayer_gbrg8
[   0.234][d][vo/gpu/opengl]   bayer_grbg8
[   0.234][d][vo/gpu/opengl]   bayer_bggr16
[   0.234][d][vo/gpu/opengl]   bayer_bggr16be
[   0.234][d][vo/gpu/opengl]   bayer_rggb16
[   0.234][d][vo/gpu/opengl]   bayer_rggb16be
[   0.234][d][vo/gpu/opengl]   bayer_gbrg16
[   0.234][d][vo/gpu/opengl]   bayer_gbrg16be
[   0.234][d][vo/gpu/opengl]   bayer_grbg16
[   0.234][d][vo/gpu/opengl]   bayer_grbg16be
[   0.234][d][vo/gpu/opengl]   xvmc
[   0.234][d][vo/gpu/opengl]   yuv440p10 => 3 planes 1x2 16/-6 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.234][d][vo/gpu/opengl]   yuv440p10be
[   0.234][d][vo/gpu/opengl]   yuv440p12 => 3 planes 1x2 16/-4 [r16ui/r16ui/r16ui] (r/g/b) [uint ]
[   0.234][d][vo/gpu/opengl]   yuv440p12be
[   0.234][d][vo/gpu/opengl]   ayuv64 => 1 planes 1x1 16/0 [rgba16ui] (argb) [uint ]
[   0.234][d][vo/gpu/opengl]   ayuv64be
[   0.234][d][vo/gpu/opengl]   p010be
[   0.234][d][vo/gpu/opengl]   gbrap12be
[   0.234][d][vo/gpu/opengl]   gbrap12 => 4 planes 1x1 16/-4 [r16ui/r16ui/r16ui/r16ui] (g/b/r/a) [uint ]
[   0.234][d][vo/gpu/opengl]   gbrap10be
[   0.234][d][vo/gpu/opengl]   gbrap10 => 4 planes 1x1 16/-6 [r16ui/r16ui/r16ui/r16ui] (g/b/r/a) [uint ]
[   0.234][d][vo/gpu/opengl]   gray12be
[   0.234][d][vo/gpu/opengl]   gray12 => 1 planes 1x1 16/-4 [r16ui] (r) [uint ]
[   0.234][d][vo/gpu/opengl]   gray10be
[   0.234][d][vo/gpu/opengl]   gray10 => 1 planes 1x1 16/-6 [r16ui] (r) [uint ]
[   0.234][d][vo/gpu/opengl]   p016 => 2 planes 2x2 16/0 [r16ui/rg16ui] (r/gb) [uint ]
[   0.234][d][vo/gpu/opengl]   p016be
[   0.234][d][vo/gpu/opengl]   gray9be
[   0.234][d][vo/gpu/opengl]   gray9 => 1 planes 1x1 16/-7 [r16ui] (r) [uint ]
[   0.234][d][vo/gpu/opengl]   gbrpf32be
[   0.234][d][vo/gpu/opengl]   gbrpf32 => 3 planes 1x1 32/0 [r16f/r16f/r16f] (g/b/r) [float]
[   0.234][d][vo/gpu/opengl]   gbrapf32be
[   0.234][d][vo/gpu/opengl]   gbrapf32 => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (g/b/r/a) [float]
[   0.234][d][vo/gpu/opengl]   opencl
[   0.234][d][vo/gpu/opengl]   gray14be
[   0.234][d][vo/gpu/opengl]   gray14 => 1 planes 1x1 16/-2 [r16ui] (r) [uint ]
[   0.234][d][vo/gpu/opengl]   grayf32be
[   0.234][d][vo/gpu/opengl]   grayf32 => 1 planes 1x1 32/0 [r16f] (r) [float]
[   0.234][d][vo/gpu/opengl]   yuva422p12be
[   0.234][d][vo/gpu/opengl]   yuva422p12 => 4 planes 2x1 16/-4 [r16ui/r16ui/r16ui/r16ui] (r/g/b/a) [uint ]
[   0.234][d][vo/gpu/opengl]   yuva444p12be
[   0.234][d][vo/gpu/opengl]   yuva444p12 => 4 planes 1x1 16/-4 [r16ui/r16ui/r16ui/r16ui] (r/g/b/a) [uint ]
[   0.234][d][vo/gpu/opengl]   nv24 => 2 planes 1x1 8/0 [r8/rg8] (r/gb) [unorm]
[   0.234][d][vo/gpu/opengl]   nv42 => 2 planes 1x1 8/0 [r8/rg8] (r/bg) [unorm]
[   0.234][d][vo/gpu/opengl]   vulkan
[   0.234][d][vo/gpu/opengl]   y210be
[   0.234][d][vo/gpu/opengl]   y210
[   0.234][d][vo/gpu/opengl]   x2rgb10be
[   0.234][d][vo/gpu/opengl]   x2bgr10
[   0.234][d][vo/gpu/opengl]   x2bgr10be
[   0.234][d][vo/gpu/opengl]   p210be
[   0.234][d][vo/gpu/opengl]   p210 => 2 planes 2x1 16/6 [r16ui/rg16ui] (r/gb) [uint ]
[   0.234][d][vo/gpu/opengl]   p410be
[   0.234][d][vo/gpu/opengl]   p410 => 2 planes 1x1 16/6 [r16ui/rg16ui] (r/gb) [uint ]
[   0.235][d][vo/gpu/opengl]   p216be
[   0.235][d][vo/gpu/opengl]   p216 => 2 planes 2x1 16/0 [r16ui/rg16ui] (r/gb) [uint ]
[   0.235][d][vo/gpu/opengl]   p416be
[   0.235][d][vo/gpu/opengl]   p416 => 2 planes 1x1 16/0 [r16ui/rg16ui] (r/gb) [uint ]
[   0.235][d][vo/gpu/opengl]   vuya => 1 planes 1x1 8/0 [rgba8] (bgra) [unorm]
[   0.235][d][vo/gpu/opengl]   rgbaf16be
[   0.235][d][vo/gpu/opengl]   rgbaf16
[   0.235][d][vo/gpu/opengl]   vuyx => 1 planes 1x1 8/0 [rgba8] (bgr) [unorm]
[   0.235][d][vo/gpu/opengl]   p012 => 2 planes 2x2 16/4 [r16ui/rg16ui] (r/gb) [uint ]
[   0.235][d][vo/gpu/opengl]   p012be
[   0.235][d][vo/gpu/opengl]   y212be
[   0.235][d][vo/gpu/opengl]   y212
[   0.235][d][vo/gpu/opengl]   xv30be
[   0.235][d][vo/gpu/opengl]   xv30
[   0.235][d][vo/gpu/opengl]   xv36be
[   0.235][d][vo/gpu/opengl]   xv36 => 1 planes 1x1 16/4 [rgba16ui] (grb) [uint ]
[   0.235][d][vo/gpu/opengl]   rgbf32be
[   0.235][d][vo/gpu/opengl]   rgbf32
[   0.235][d][vo/gpu/opengl]   rgbaf32be
[   0.235][d][vo/gpu/opengl]   rgbaf32
[   0.235][d][vo/gpu/opengl]   p212be
[   0.235][d][vo/gpu/opengl]   p212 => 2 planes 2x1 16/4 [r16ui/rg16ui] (r/gb) [uint ]
[   0.235][d][vo/gpu/opengl]   p412be
[   0.235][d][vo/gpu/opengl]   p412 => 2 planes 1x1 16/4 [r16ui/rg16ui] (r/gb) [uint ]
[   0.235][d][vo/gpu/opengl]   gbrap14be
[   0.235][d][vo/gpu/opengl]   gbrap14 => 4 planes 1x1 16/-2 [r16ui/r16ui/r16ui/r16ui] (g/b/r/a) [uint ]
[   0.235][v][vo/gpu] Testing FBO format rgba16f
[   0.235][d][vo/gpu] Resizing texture: 16x16
[   0.235][v][vo/gpu] Using FBO format rgba16f.
[   0.235][v][vo/gpu] No advanced processing required. Enabling dumb mode.
[   0.235][v][vo/gpu] Assuming 60.180000 FPS for display sync.
[   0.235][v][vd] Container reported FPS: 23.976024
[   0.236][v][vd] Codec list:
[   0.236][v][vd]     libdav1d (av1) - dav1d AV1 decoder by VideoLAN
[   0.236][v][vd]     av1 - Alliance for Open Media AV1
[   0.236][v][vd]     av1_mediacodec (av1) - AV1 Android MediaCodec decoder
[   0.236][v][vd] Opening decoder libdav1d
[   0.242][v][vd] Looking at hwdec av1_mediacodec-mediacodec...
[   0.242][v][vo/gpu] Loading hwdec drivers for format: 'mediacodec'
[   0.242][v][vo/gpu] Loading hwdec driver 'aimagereader'
[   0.276][v][vd] Trying hardware decoding via av1_mediacodec-mediacodec.
[   0.276][v][vd] Using underlying hw-decoder 'av1_mediacodec'
[   0.280][v][vd] Pixel formats supported by decoder: mediacodec
[   0.280][v][vd] Codec profile: unknown (0xffffff9d)
[   0.280][v][vd] Requesting pixfmt 'mediacodec' from decoder.
[   0.280][v][ffmpeg/video] av1_mediacodec: Using surface 0x720fbe54f0
[   0.280][w][ffmpeg/video] av1_mediacodec: Unsupported or unknown profile
[   0.387][e][ffmpeg/video] av1_mediacodec: MediaCodec 0x0 failed to start
[   0.387][e][vd] Could not open codec.
[   0.387][v][vd] Attempting next decoding method after failure of av1_mediacodec-mediacodec.
[   0.387][d][vd] Skipping previously attempted hwdec: av1_mediacodec-mediacodec
[   0.387][v][vd] Looking at hwdec av1_mediacodec-mediacodec-copy...
[   0.387][v][vd] Trying hardware decoding via av1_mediacodec-mediacodec-copy.
[   0.387][v][vd] Using underlying hw-decoder 'av1_mediacodec'
[   0.388][v][vd] Pixel formats supported by decoder: mediacodec
[   0.388][v][vd] Codec profile: unknown (0xffffff9d)
[   0.388][v][vd] Requesting pixfmt 'mediacodec' from decoder.
[   0.388][e][ffmpeg/video] av1_mediacodec: Both surface and native_window are NULL
[   0.388][v][ffmpeg/video] av1_mediacodec: Using surface 0x0
[   0.388][w][ffmpeg/video] av1_mediacodec: Unsupported or unknown profile
[   0.388][e][ffmpeg/video] av1_mediacodec: MediaCodec 0x0 failed to start
[   0.388][e][vd] Could not open codec.
[   0.388][v][vd] Attempting next decoding method after failure of av1_mediacodec-mediacodec-copy.
[   0.388][d][vd] Skipping previously attempted hwdec: av1_mediacodec-mediacodec
[   0.388][d][vd] Skipping previously attempted hwdec: av1_mediacodec-mediacodec-copy
[   0.388][v][vd] Using software decoding.
[   0.388][v][vd] Detected 8 logical cores.
[   0.388][v][vd] Requesting 9 threads for decoding.
[   0.388][v][ffmpeg/video] libdav1d: libdav1d 1.3.0-13-g3c41fa8
[   0.394][v][vd] Selected codec: dav1d AV1 decoder by VideoLAN
[   0.394][v][vf] User filter list:
[   0.394][v][vf]   (empty)
[   0.396][v][ad] Codec list:
[   0.396][v][ad]     opus - Opus
[   0.396][v][ad] Opening decoder opus
[   0.397][v][ad] Requesting 1 threads for decoding.
[   0.399][v][ad] Selected codec: Opus
[   0.399][v][af] User filter list:
[   0.399][v][af]   (empty)
[   0.401][d][global] config path: 'fonts' -/-> '/data/user/0/is.xyz.mpv/files/fonts'
[   0.401][d][sub/ass] ASS library version: 0x1701000 (runtime 0x1701000)
[   0.405][v][sub/ass] libass API version: 0x1701000
[   0.406][v][sub/ass] libass source: commit: 0.17.0-63-gc047dd2ea16f73abb4f448e6db3637158c1226d0
[   0.410][v][sub/ass] Shaper: FriBidi 1.0.13 (SIMPLE) HarfBuzz-ng 8.3.0 (COMPLEX)
[   0.410][d][global] config path: 'subfont.ttf' -> '/data/user/0/is.xyz.mpv/files/subfont.ttf'
[   0.410][d][global] config path: 'fonts.conf' -/-> '/data/user/0/is.xyz.mpv/files/fonts.conf'
[   0.410][v][sub/ass] Setting up fonts...
[   0.418][i][sub/ass] can't find selected font provider
[   0.418][v][sub/ass] Done.
[   0.418][v][cplayer] Starting playback...
[   0.468][v][vd] Using software decoding.
[   0.468][v][vd] Decoder format: 1920x1080 yuv420p10 auto/auto/auto/limited/auto CL=unknown crop=1920x1080+0+0
[   0.468][v][vd] Using container aspect ratio.
[   0.468][v][vf] [in] 1920x1080 yuv420p10 bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
[   0.468][v][vf] [userdeint] 1920x1080 yuv420p10 bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
[   0.468][v][vf] [userdeint] (disabled)
[   0.468][v][vf] [autorotate] 1920x1080 yuv420p10 bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
[   0.468][v][vf] [autorotate] (disabled)
[   0.468][v][vf] [convert] 1920x1080 yuv420p10 bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
[   0.468][v][vf] [convert] (disabled)
[   0.468][v][vf] [out] 1920x1080 yuv420p10 bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
[   0.469][v][af] [in] 48000Hz stereo 2ch floatp
[   0.469][v][af] [userspeed] 48000Hz stereo 2ch floatp
[   0.470][v][af] [userspeed] (disabled)
[   0.470][v][af] [convert] 48000Hz stereo 2ch floatp
[   0.470][v][ao] Trying audio driver 'audiotrack'
[   0.470][v][ao/audiotrack] requested format: 48000 Hz, stereo channels, floatp
[   0.488][v][ao/audiotrack] AudioTrack.nativeOutputSampleRate = 48000
[   0.489][v][ao/audiotrack] Channel layouts:
[   0.489][v][ao/audiotrack]  - mono
[   0.489][v][ao/audiotrack]  - stereo
[   0.489][v][ao/audiotrack]  - 3.0
[   0.489][v][ao/audiotrack]  - quad
[   0.489][v][ao/audiotrack]  - 5.0
[   0.489][v][ao/audiotrack]  - 5.1
[   0.489][v][ao/audiotrack]  - 6.1(back)
[   0.489][v][ao/audiotrack]  - 7.1
[   0.489][v][ao/audiotrack] result: stereo
[   0.535][v][ao/audiotrack] Setting bufferSize = 32832 (driver=16416, min=28800, max=57600)
[   0.535][v][ao/audiotrack] Using NIO ByteBuffer
[   0.535][v][ao/audiotrack] Using API21 initializer
[   0.551][v][ao/audiotrack] AudioTrack.getBufferSizeInFrames = 4104
[   0.552][v][ao/audiotrack] device buffer: 4104 samples.
[   0.552][v][ao/audiotrack] using soft-buffer of 9600 samples.
[   0.552][i][cplayer] AO: [audiotrack] 48000Hz stereo 2ch float
[   0.552][v][cplayer] AO: Description: Android AudioTrack audio output
[   0.552][v][autoconvert] inserting resampler
[   0.552][v][swresample] format change, reinitializing resampler
[   0.552][v][swresample] 48000Hz stereo floatp -> 48000Hz stereo float
[   0.553][v][af] [out] 48000Hz stereo 2ch float
[   0.560][i][cplayer] VO: [gpu] 1920x1080 yuv420p10
[   0.560][v][cplayer] VO: Description: Shader-based GPU Renderer
[   0.560][v][vo/gpu] reconfig to 1920x1080 yuv420p10 bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
[   0.560][v][vo/gpu] Resize: 1080x2264
[   0.560][v][vo/gpu] Window size: 1080x2264 (Borders: l=0 t=0 r=0 b=0)
[   0.560][v][vo/gpu] Video source: 1920x1080 (1:1)
[   0.560][v][vo/gpu] Video display: (0, 0) 1920x1080 -> (0, 828) 1080x607
[   0.560][v][vo/gpu] Video scale: 0.562500/0.562037
[   0.560][v][vo/gpu] OSD borders: l=0 t=828 r=0 b=829
[   0.560][v][vo/gpu] Video borders: l=0 t=828 r=0 b=829
[   0.560][v][vo/gpu] Reported display depth: 8
[   0.560][v][vo/gpu] Texture for plane 0: 1920x1080
[   0.563][v][vo/gpu] Texture for plane 1: 960x540
[   0.564][v][vo/gpu] Texture for plane 2: 960x540
[   0.565][v][vo/gpu] Testing FBO format rgba16f
[   0.565][d][vo/gpu] Resizing texture: 16x16
[   0.566][v][vo/gpu] Using FBO format rgba16f.
[   0.566][v][lavf] queuing seek to 0.000000
[   0.566][v][lavf] execute seek (to 0.000000 flags 0)
[   0.566][v][lavf] seek done
[   0.575][v][lavf] EOF reached.
[   0.589][d][vo/gpu] Resizing texture: 960x540
[   0.598][d][vo/gpu/opengl] vertex shader source:
[   0.598][d][vo/gpu/opengl] [  1] #version 320 es
[   0.598][d][vo/gpu/opengl] [  2] #ifdef GL_FRAGMENT_PRECISION_HIGH
[   0.598][d][vo/gpu/opengl] [  3] precision highp float;
[   0.598][d][vo/gpu/opengl] [  4] #else
[   0.598][d][vo/gpu/opengl] [  5] precision mediump float;
[   0.598][d][vo/gpu/opengl] [  6] #endif
[   0.598][d][vo/gpu/opengl] [  7] precision mediump sampler2D;
[   0.598][d][vo/gpu/opengl] [  8] precision mediump sampler3D;
[   0.598][d][vo/gpu/opengl] [  9] #define tex1D texture
[   0.598][d][vo/gpu/opengl] [ 10] #define tex3D texture
[   0.598][d][vo/gpu/opengl] [ 11] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[   0.598][d][vo/gpu/opengl] [ 12] in vec2 vertex_position;
[   0.598][d][vo/gpu/opengl] [ 13] in vec2 vertex_texcoord0;
[   0.598][d][vo/gpu/opengl] [ 14] out vec2 texcoord0;
[   0.598][d][vo/gpu/opengl] [ 15] in vec2 vertex_texcoord1;
[   0.598][d][vo/gpu/opengl] [ 16] out vec2 texcoord1;
[   0.598][d][vo/gpu/opengl] [ 17] void main() {
[   0.598][d][vo/gpu/opengl] [ 18] gl_Position = vec4(vertex_position, 1.0, 1.0);
[   0.598][d][vo/gpu/opengl] [ 19] texcoord0 = vertex_texcoord0;
[   0.598][d][vo/gpu/opengl] [ 20] texcoord1 = vertex_texcoord1;
[   0.599][d][vo/gpu/opengl] [ 21] }
[   0.599][d][vo/gpu/opengl] fragment shader source:
[   0.599][d][vo/gpu/opengl] [  1] #version 320 es
[   0.599][d][vo/gpu/opengl] [  2] #ifdef GL_FRAGMENT_PRECISION_HIGH
[   0.599][d][vo/gpu/opengl] [  3] precision highp float;
[   0.599][d][vo/gpu/opengl] [  4] #else
[   0.599][d][vo/gpu/opengl] [  5] precision mediump float;
[   0.599][d][vo/gpu/opengl] [  6] #endif
[   0.599][d][vo/gpu/opengl] [  7] precision mediump sampler2D;
[   0.599][d][vo/gpu/opengl] [  8] precision mediump sampler3D;
[   0.599][d][vo/gpu/opengl] [  9] #define tex1D texture
[   0.600][d][vo/gpu/opengl] [ 10] #define tex3D texture
[   0.600][d][vo/gpu/opengl] [ 11] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[   0.600][d][vo/gpu/opengl] [ 12] out vec4 out_color;
[   0.600][d][vo/gpu/opengl] [ 13] in vec2 texcoord0;
[   0.600][d][vo/gpu/opengl] [ 14] in vec2 texcoord1;
[   0.600][d][vo/gpu/opengl] [ 15] uniform highp usampler2D texture0;
[   0.600][d][vo/gpu/opengl] [ 16] uniform vec2 texture_size0;
[   0.600][d][vo/gpu/opengl] [ 17] uniform mat2 texture_rot0;
[   0.600][d][vo/gpu/opengl] [ 18] uniform vec2 texture_off0;
[   0.600][d][vo/gpu/opengl] [ 19] uniform vec2 pixel_size0;
[   0.600][d][vo/gpu/opengl] [ 20] uniform highp usampler2D texture1;
[   0.600][d][vo/gpu/opengl] [ 21] uniform vec2 texture_size1;
[   0.600][d][vo/gpu/opengl] [ 22] uniform mat2 texture_rot1;
[   0.600][d][vo/gpu/opengl] [ 23] uniform vec2 texture_off1;
[   0.600][d][vo/gpu/opengl] [ 24] uniform vec2 pixel_size1;
[   0.600][d][vo/gpu/opengl] [ 25] void main() {
[   0.600][d][vo/gpu/opengl] [ 26] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[   0.600][d][vo/gpu/opengl] [ 27] // merging plane 1 ...
[   0.600][d][vo/gpu/opengl] [ 28] color.r = 0.000980 * vec4(texture(texture0, texcoord0)).r;
[   0.600][d][vo/gpu/opengl] [ 29] // merging plane 2 ... into 1
[   0.600][d][vo/gpu/opengl] [ 30] color.g = 0.000980 * vec4(texture(texture1, texcoord1)).r;
[   0.600][d][vo/gpu/opengl] [ 31] out_color = color;
[   0.600][d][vo/gpu/opengl] [ 32] }
[   0.600][d][vo/gpu/opengl] shader link log (status=1): 
[   0.601][d][vo/gpu] Resizing texture: 1920x1080
[   0.613][d][vo/gpu/opengl] vertex shader source:
[   0.613][d][vo/gpu/opengl] [  1] #version 320 es
[   0.613][d][vo/gpu/opengl] [  2] #ifdef GL_FRAGMENT_PRECISION_HIGH
[   0.613][d][vo/gpu/opengl] [  3] precision highp float;
[   0.613][d][vo/gpu/opengl] [  4] #else
[   0.613][d][vo/gpu/opengl] [  5] precision mediump float;
[   0.613][d][vo/gpu/opengl] [  6] #endif
[   0.613][d][vo/gpu/opengl] [  7] precision mediump sampler2D;
[   0.613][d][vo/gpu/opengl] [  8] precision mediump sampler3D;
[   0.613][d][vo/gpu/opengl] [  9] #define tex1D texture
[   0.613][d][vo/gpu/opengl] [ 10] #define tex3D texture
[   0.613][d][vo/gpu/opengl] [ 11] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[   0.613][d][vo/gpu/opengl] [ 12] in vec2 vertex_position;
[   0.613][d][vo/gpu/opengl] [ 13] in vec2 vertex_texcoord0;
[   0.613][d][vo/gpu/opengl] [ 14] out vec2 texcoord0;
[   0.613][d][vo/gpu/opengl] [ 15] void main() {
[   0.613][d][vo/gpu/opengl] [ 16] gl_Position = vec4(vertex_position, 1.0, 1.0);
[   0.613][d][vo/gpu/opengl] [ 17] texcoord0 = vertex_texcoord0;
[   0.614][d][vo/gpu/opengl] [ 18] }
[   0.614][d][vo/gpu/opengl] fragment shader source:
[   0.614][d][vo/gpu/opengl] [  1] #version 320 es
[   0.614][d][vo/gpu/opengl] [  2] #ifdef GL_FRAGMENT_PRECISION_HIGH
[   0.614][d][vo/gpu/opengl] [  3] precision highp float;
[   0.614][d][vo/gpu/opengl] [  4] #else
[   0.614][d][vo/gpu/opengl] [  5] precision mediump float;
[   0.614][d][vo/gpu/opengl] [  6] #endif
[   0.614][d][vo/gpu/opengl] [  7] precision mediump sampler2D;
[   0.614][d][vo/gpu/opengl] [  8] precision mediump sampler3D;
[   0.614][d][vo/gpu/opengl] [  9] #define tex1D texture
[   0.614][d][vo/gpu/opengl] [ 10] #define tex3D texture
[   0.614][d][vo/gpu/opengl] [ 11] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[   0.614][d][vo/gpu/opengl] [ 12] out vec4 out_color;
[   0.614][d][vo/gpu/opengl] [ 13] in vec2 texcoord0;
[   0.614][d][vo/gpu/opengl] [ 14] uniform highp usampler2D texture0;
[   0.614][d][vo/gpu/opengl] [ 15] uniform vec2 texture_size0;
[   0.614][d][vo/gpu/opengl] [ 16] uniform mat2 texture_rot0;
[   0.614][d][vo/gpu/opengl] [ 17] uniform vec2 texture_off0;
[   0.614][d][vo/gpu/opengl] [ 18] uniform vec2 pixel_size0;
[   0.614][d][vo/gpu/opengl] [ 19] void main() {
[   0.614][d][vo/gpu/opengl] [ 20] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[   0.614][d][vo/gpu/opengl] [ 21] // use_integer fix for plane 0
[   0.614][d][vo/gpu/opengl] [ 22] color.r = 0.000980 * vec4(texture(texture0, texcoord0)).r;
[   0.614][d][vo/gpu/opengl] [ 23] out_color = color;
[   0.614][d][vo/gpu/opengl] [ 24] }
[   0.614][d][vo/gpu/opengl] shader link log (status=1): 
[   0.616][d][vo/gpu] Resizing texture: 1920x1080
[   0.633][d][vo/gpu/opengl] vertex shader source:
[   0.633][d][vo/gpu/opengl] [  1] #version 320 es
[   0.633][d][vo/gpu/opengl] [  2] #ifdef GL_FRAGMENT_PRECISION_HIGH
[   0.633][d][vo/gpu/opengl] [  3] precision highp float;
[   0.633][d][vo/gpu/opengl] [  4] #else
[   0.633][d][vo/gpu/opengl] [  5] precision mediump float;
[   0.633][d][vo/gpu/opengl] [  6] #endif
[   0.633][d][vo/gpu/opengl] [  7] precision mediump sampler2D;
[   0.633][d][vo/gpu/opengl] [  8] precision mediump sampler3D;
[   0.633][d][vo/gpu/opengl] [  9] #define tex1D texture
[   0.633][d][vo/gpu/opengl] [ 10] #define tex3D texture
[   0.633][d][vo/gpu/opengl] [ 11] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[   0.633][d][vo/gpu/opengl] [ 12] in vec2 vertex_position;
[   0.633][d][vo/gpu/opengl] [ 13] in vec2 vertex_texcoord0;
[   0.633][d][vo/gpu/opengl] [ 14] out vec2 texcoord0;
[   0.633][d][vo/gpu/opengl] [ 15] in vec2 vertex_texcoord1;
[   0.633][d][vo/gpu/opengl] [ 16] out vec2 texcoord1;
[   0.633][d][vo/gpu/opengl] [ 17] void main() {
[   0.633][d][vo/gpu/opengl] [ 18] gl_Position = vec4(vertex_position, 1.0, 1.0);
[   0.633][d][vo/gpu/opengl] [ 19] texcoord0 = vertex_texcoord0;
[   0.633][d][vo/gpu/opengl] [ 20] texcoord1 = vertex_texcoord1;
[   0.633][d][vo/gpu/opengl] [ 21] }
[   0.633][d][vo/gpu/opengl] fragment shader source:
[   0.633][d][vo/gpu/opengl] [  1] #version 320 es
[   0.633][d][vo/gpu/opengl] [  2] #ifdef GL_FRAGMENT_PRECISION_HIGH
[   0.633][d][vo/gpu/opengl] [  3] precision highp float;
[   0.633][d][vo/gpu/opengl] [  4] #else
[   0.633][d][vo/gpu/opengl] [  5] precision mediump float;
[   0.633][d][vo/gpu/opengl] [  6] #endif
[   0.633][d][vo/gpu/opengl] [  7] precision mediump sampler2D;
[   0.633][d][vo/gpu/opengl] [  8] precision mediump sampler3D;
[   0.633][d][vo/gpu/opengl] [  9] #define tex1D texture
[   0.633][d][vo/gpu/opengl] [ 10] #define tex3D texture
[   0.633][d][vo/gpu/opengl] [ 11] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[   0.633][d][vo/gpu/opengl] [ 12] out vec4 out_color;
[   0.633][d][vo/gpu/opengl] [ 13] in vec2 texcoord0;
[   0.633][d][vo/gpu/opengl] [ 14] in vec2 texcoord1;
[   0.633][d][vo/gpu/opengl] [ 15] uniform mat3 colormatrix;
[   0.633][d][vo/gpu/opengl] [ 16] uniform vec3 colormatrix_c;
[   0.633][d][vo/gpu/opengl] [ 17] uniform sampler2D texture0;
[   0.633][d][vo/gpu/opengl] [ 18] uniform vec2 texture_size0;
[   0.633][d][vo/gpu/opengl] [ 19] uniform mat2 texture_rot0;
[   0.634][d][vo/gpu/opengl] [ 20] uniform vec2 texture_off0;
[   0.634][d][vo/gpu/opengl] [ 21] uniform vec2 pixel_size0;
[   0.634][d][vo/gpu/opengl] [ 22] uniform sampler2D texture1;
[   0.634][d][vo/gpu/opengl] [ 23] uniform vec2 texture_size1;
[   0.634][d][vo/gpu/opengl] [ 24] uniform mat2 texture_rot1;
[   0.634][d][vo/gpu/opengl] [ 25] uniform vec2 texture_off1;
[   0.634][d][vo/gpu/opengl] [ 26] uniform vec2 pixel_size1;
[   0.634][d][vo/gpu/opengl] [ 27] void main() {
[   0.634][d][vo/gpu/opengl] [ 28] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[   0.634][d][vo/gpu/opengl] [ 29] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
[   0.634][d][vo/gpu/opengl] [ 30] color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg;
[   0.634][d][vo/gpu/opengl] [ 31] color = color.rgbr;
[   0.634][d][vo/gpu/opengl] [ 32] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
[   0.634][d][vo/gpu/opengl] [ 33] color.a = 1.0;
[   0.634][d][vo/gpu/opengl] [ 34] // scaler pre-conversion
[   0.634][d][vo/gpu/opengl] [ 35] // main scaling
[   0.634][d][vo/gpu/opengl] [ 36] out_color = color;
[   0.634][d][vo/gpu/opengl] [ 37] }
[   0.635][d][vo/gpu/opengl] shader link log (status=1): 
[   0.635][d][vo/gpu/opengl] vertex shader source:
[   0.635][d][vo/gpu/opengl] [  1] #version 320 es
[   0.635][d][vo/gpu/opengl] [  2] #ifdef GL_FRAGMENT_PRECISION_HIGH
[   0.635][d][vo/gpu/opengl] [  3] precision highp float;
[   0.635][d][vo/gpu/opengl] [  4] #else
[   0.635][d][vo/gpu/opengl] [  5] precision mediump float;
[   0.636][d][vo/gpu/opengl] [  6] #endif
[   0.636][d][vo/gpu/opengl] [  7] precision mediump sampler2D;
[   0.636][d][vo/gpu/opengl] [  8] precision mediump sampler3D;
[   0.636][d][vo/gpu/opengl] [  9] #define tex1D texture
[   0.636][d][vo/gpu/opengl] [ 10] #define tex3D texture
[   0.636][d][vo/gpu/opengl] [ 11] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[   0.636][d][vo/gpu/opengl] [ 12] in vec2 vertex_position;
[   0.636][d][vo/gpu/opengl] [ 13] in vec2 vertex_texcoord0;
[   0.636][d][vo/gpu/opengl] [ 14] out vec2 texcoord0;
[   0.636][d][vo/gpu/opengl] [ 15] void main() {
[   0.636][d][vo/gpu/opengl] [ 16] gl_Position = vec4(vertex_position, 1.0, 1.0);
[   0.636][d][vo/gpu/opengl] [ 17] texcoord0 = vertex_texcoord0;
[   0.636][d][vo/gpu/opengl] [ 18] }
[   0.636][d][vo/gpu/opengl] fragment shader source:
[   0.636][d][vo/gpu/opengl] [  1] #version 320 es
[   0.636][d][vo/gpu/opengl] [  2] #ifdef GL_FRAGMENT_PRECISION_HIGH
[   0.636][d][vo/gpu/opengl] [  3] precision highp float;
[   0.636][d][vo/gpu/opengl] [  4] #else
[   0.636][d][vo/gpu/opengl] [  5] precision mediump float;
[   0.636][d][vo/gpu/opengl] [  6] #endif
[   0.636][d][vo/gpu/opengl] [  7] precision mediump sampler2D;
[   0.636][d][vo/gpu/opengl] [  8] precision mediump sampler3D;
[   0.636][d][vo/gpu/opengl] [  9] #define tex1D texture
[   0.636][d][vo/gpu/opengl] [ 10] #define tex3D texture
[   0.636][d][vo/gpu/opengl] [ 11] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[   0.636][d][vo/gpu/opengl] [ 12] out vec4 out_color;
[   0.636][d][vo/gpu/opengl] [ 13] in vec2 texcoord0;
[   0.636][d][vo/gpu/opengl] [ 14] uniform vec3 src_luma;
[   0.636][d][vo/gpu/opengl] [ 15] uniform vec3 dst_luma;
[   0.636][d][vo/gpu/opengl] [ 16] uniform sampler2D texture0;
[   0.636][d][vo/gpu/opengl] [ 17] uniform vec2 texture_size0;
[   0.636][d][vo/gpu/opengl] [ 18] uniform mat2 texture_rot0;
[   0.636][d][vo/gpu/opengl] [ 19] uniform vec2 texture_off0;
[   0.636][d][vo/gpu/opengl] [ 20] uniform vec2 pixel_size0;
[   0.636][d][vo/gpu/opengl] [ 21] void main() {
[   0.636][d][vo/gpu/opengl] [ 22] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[   0.636][d][vo/gpu/opengl] [ 23] #undef tex
[   0.636][d][vo/gpu/opengl] [ 24] #undef texmap
[   0.636][d][vo/gpu/opengl] [ 25] #define tex texture0
[   0.636][d][vo/gpu/opengl] [ 26] #define texmap texmap0
[   0.636][d][vo/gpu/opengl] [ 27] vec2 pos = texcoord0;
[   0.636][d][vo/gpu/opengl] [ 28] vec2 size = texture_size0;
[   0.636][d][vo/gpu/opengl] [ 29] vec2 pt = pixel_size0;
[   0.636][d][vo/gpu/opengl] [ 30] color = texture(tex, pos);
[   0.636][d][vo/gpu/opengl] [ 31] color *= 1.000000;
[   0.636][d][vo/gpu/opengl] [ 32] color.a = 1.000000;
[   0.636][d][vo/gpu/opengl] [ 33] // scaler post-conversion
[   0.636][d][vo/gpu/opengl] [ 34] // color mapping
[   0.636][d][vo/gpu/opengl] [ 35] color.rgb *= vec3(1.000000);
[   0.636][d][vo/gpu/opengl] [ 36] color.rgb *= vec3(1.000000);
[   0.636][d][vo/gpu/opengl] [ 37] out_color = color;
[   0.636][d][vo/gpu/opengl] [ 38] }
[   0.636][d][vo/gpu/opengl] shader link log (status=1): 
[   0.645][v][cplayer] first video frame after restart shown
[   0.651][d][global] config path: 'fonts' -/-> '/data/user/0/is.xyz.mpv/files/fonts'
[   0.651][d][osd/libass] ASS library version: 0x1701000 (runtime 0x1701000)
[   0.651][v][osd/libass] libass API version: 0x1701000
[   0.651][v][osd/libass] libass source: commit: 0.17.0-63-gc047dd2ea16f73abb4f448e6db3637158c1226d0
[   0.651][v][osd/libass] Shaper: FriBidi 1.0.13 (SIMPLE) HarfBuzz-ng 8.3.0 (COMPLEX)
[   0.651][d][global] config path: 'subfont.ttf' -> '/data/user/0/is.xyz.mpv/files/subfont.ttf'
[   0.651][d][global] config path: 'fonts.conf' -/-> '/data/user/0/is.xyz.mpv/files/fonts.conf'
[   0.651][v][osd/libass] Setting up fonts...
[   0.665][i][osd/libass] can't find selected font provider
[   0.665][v][osd/libass] Done.
[   0.670][v][cplayer] audio ready
[   0.670][d][cplayer] starting video playback
[   0.670][v][cplayer] starting audio playback
[   0.674][d][vo/gpu] Resizing texture: 1080x2264
[   0.724][d][vo/gpu/opengl] vertex shader source:
[   0.724][d][vo/gpu/opengl] [  1] #version 320 es
[   0.725][d][vo/gpu/opengl] [  2] #ifdef GL_FRAGMENT_PRECISION_HIGH
[   0.725][d][vo/gpu/opengl] [  3] precision highp float;
[   0.725][d][vo/gpu/opengl] [  4] #else
[   0.725][d][vo/gpu/opengl] [  5] precision mediump float;
[   0.725][d][vo/gpu/opengl] [  6] #endif
[   0.725][d][vo/gpu/opengl] [  7] precision mediump sampler2D;
[   0.725][d][vo/gpu/opengl] [  8] precision mediump sampler3D;
[   0.725][d][vo/gpu/opengl] [  9] #define tex1D texture
[   0.725][d][vo/gpu/opengl] [ 10] #define tex3D texture
[   0.725][d][vo/gpu/opengl] [ 11] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[   0.725][d][vo/gpu/opengl] [ 12] in vec2 vertex_position;
[   0.725][d][vo/gpu/opengl] [ 13] in vec2 vertex_texcoord0;
[   0.725][d][vo/gpu/opengl] [ 14] out vec2 texcoord0;
[   0.725][d][vo/gpu/opengl] [ 15] void main() {
[   0.725][d][vo/gpu/opengl] [ 16] gl_Position = vec4(vertex_position, 1.0, 1.0);
[   0.725][d][vo/gpu/opengl] [ 17] texcoord0 = vertex_texcoord0;
[   0.725][d][vo/gpu/opengl] [ 18] }
[   0.725][d][vo/gpu/opengl] fragment shader source:
[   0.725][d][vo/gpu/opengl] [  1] #version 320 es
[   0.725][d][vo/gpu/opengl] [  2] #ifdef GL_FRAGMENT_PRECISION_HIGH
[   0.725][d][vo/gpu/opengl] [  3] precision highp float;
[   0.725][d][vo/gpu/opengl] [  4] #else
[   0.725][d][vo/gpu/opengl] [  5] precision mediump float;
[   0.725][d][vo/gpu/opengl] [  6] #endif
[   0.725][d][vo/gpu/opengl] [  7] precision mediump sampler2D;
[   0.725][d][vo/gpu/opengl] [  8] precision mediump sampler3D;
[   0.725][d][vo/gpu/opengl] [  9] #define tex1D texture
[   0.725][d][vo/gpu/opengl] [ 10] #define tex3D texture
[   0.725][d][vo/gpu/opengl] [ 11] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[   0.725][d][vo/gpu/opengl] [ 12] out vec4 out_color;
[   0.725][d][vo/gpu/opengl] [ 13] in vec2 texcoord0;
[   0.725][d][vo/gpu/opengl] [ 14] uniform vec3 src_luma;
[   0.725][d][vo/gpu/opengl] [ 15] uniform vec3 dst_luma;
[   0.725][d][vo/gpu/opengl] [ 16] uniform sampler2D texture0;
[   0.725][d][vo/gpu/opengl] [ 17] uniform vec2 texture_size0;
[   0.725][d][vo/gpu/opengl] [ 18] uniform mat2 texture_rot0;
[   0.725][d][vo/gpu/opengl] [ 19] uniform vec2 texture_off0;
[   0.725][d][vo/gpu/opengl] [ 20] uniform vec2 pixel_size0;
[   0.725][d][vo/gpu/opengl] [ 21] void main() {
[   0.725][d][vo/gpu/opengl] [ 22] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[   0.725][d][vo/gpu/opengl] [ 23] #undef tex
[   0.725][d][vo/gpu/opengl] [ 24] #undef texmap
[   0.725][d][vo/gpu/opengl] [ 25] #define tex texture0
[   0.725][d][vo/gpu/opengl] [ 26] #define texmap texmap0
[   0.725][d][vo/gpu/opengl] [ 27] vec2 pos = texcoord0;
[   0.725][d][vo/gpu/opengl] [ 28] vec2 size = texture_size0;
[   0.725][d][vo/gpu/opengl] [ 29] vec2 pt = pixel_size0;
[   0.725][d][vo/gpu/opengl] [ 30] color = texture(tex, pos);
[   0.725][d][vo/gpu/opengl] [ 31] color *= 1.000000;
[   0.725][d][vo/gpu/opengl] [ 32] color.a = 1.000000;
[   0.725][d][vo/gpu/opengl] [ 33] // scaler post-conversion
[   0.725][d][vo/gpu/opengl] [ 34] // color mapping
[   0.726][d][vo/gpu/opengl] [ 35] color.rgb *= vec3(1.000000);
[   0.726][d][vo/gpu/opengl] [ 36] color.rgb *= vec3(1.000000);
[   0.726][d][vo/gpu/opengl] [ 37] out_color = color;
[   0.726][d][vo/gpu/opengl] [ 38] }
[   0.726][d][vo/gpu/opengl] shader link log (status=1): 
[   0.732][v][cplayer] playback restart complete @ 0.000000, audio=playing, video=playing
[   2.531][v][vo/gpu] Resize: 1080x2264
[   2.531][v][vo/gpu] Window size: 1080x2264 (Borders: l=0 t=0 r=0 b=0)
[   2.531][v][vo/gpu] Video source: 1920x1080 (1:1)
[   2.531][v][vo/gpu] Video display: (0, 0) 1920x1080 -> (0, 828) 1080x607
[   2.531][v][vo/gpu] Video scale: 0.562500/0.562037
[   2.531][v][vo/gpu] OSD borders: l=0 t=828 r=0 b=829
[   2.531][v][vo/gpu] Video borders: l=0 t=828 r=0 b=829
[   2.531][v][vo/gpu] Reported display depth: 8
[   2.531][v][vo/gpu] Resize: 2264x1080
[   2.532][v][vo/gpu] Window size: 2264x1080 (Borders: l=0 t=0 r=0 b=0)
[   2.532][v][vo/gpu] Video source: 1920x1080 (1:1)
[   2.532][v][vo/gpu] Video display: (0, 0) 1920x1080 -> (172, 0) 1920x1080
[   2.532][v][vo/gpu] Video scale: 1.000000/1.000000
[   2.532][v][vo/gpu] OSD borders: l=172 t=0 r=172 b=0
[   2.532][v][vo/gpu] Video borders: l=172 t=0 r=172 b=0
[   2.532][v][vo/gpu] Reported display depth: 8
[   2.532][v][cplayer] Set property: android-surface-size="2264x1080" -> 1
[   2.661][d][vo/gpu] Resizing texture: 2264x1080
[   7.549][d][cplayer] Run command: stop, flags=64, args=[flags=""]
[   7.550][v][cplayer] EOF code: 4  
[   7.575][d][ad] Uninit decoder.
[   7.596][d][vd] Uninit decoder.
[   7.635][d][cplayer] Terminating demuxers...
[   7.736][v][cplayer] Forcefully terminating demuxers...
[   7.757][d][cplayer] Done terminating demuxers.
[   7.757][v][cplayer] finished playback, success (reason 2)
[   7.789][d][stats] Exiting...
[   7.789][d][ytdl_hook] Exiting...
[   7.790][d][console] Exiting...
[   8.285][v][vo/gpu] Resize: 2264x1080
[   8.285][v][vo/gpu] Window size: 2264x1080 (Borders: l=0 t=0 r=0 b=0)
[   8.285][v][vo/gpu] Video source: 1920x1080 (1:1)
[   8.285][v][vo/gpu] Video display: (0, 0) 1920x1080 -> (172, 0) 1920x1080
[   8.285][v][vo/gpu] Video scale: 1.000000/1.000000
[   8.285][v][vo/gpu] OSD borders: l=172 t=0 r=172 b=0
[   8.285][v][vo/gpu] Video borders: l=172 t=0 r=172 b=0
[   8.285][v][vo/gpu] Reported display depth: 8
[   8.297][d][vo/gpu] flushing shader cache
[   8.332][v][vo/null] Assuming 60.180000 FPS for display sync.
[   8.332][v][vo/null] reconfig to 960x540 unknown auto/auto/auto/auto/auto CL=unknown
[   8.332][v][cplayer] Set property: vo="null" -> 1
[   8.332][d][cplayer] Setting option 'force-window' = "no" (flags = 0) -> 0
[   8.342][d][cplayer] Setting option 'wid' = 0 (flags = 0) -> 0
[   8.375][d][main] Exiting...
[   8.375][d][cplayer] Run command: quit, flags=64, args=[code="0"]
sfan5 commented 2 months ago

Looks like you have a Mali GPU so this could be the same problem as #198. Can you put vf=format=yuv420p in your mpv.conf and see if it works?

lodgerz commented 2 months ago

Looks like you have a Mali GPU so this could be the same problem as #198. Can you put vf=format=yuv420p in your mpv.conf and see if it works?

with vf=format=yuv420p it works perfectly! thank you!!!