mr2Soft / URPCustomPostProcessTint_Shader

Custom Shader in HLSL for Unity in URP 14.0.11 (Unity 2022.3.43f1 LTS)
MIT License
0 stars 0 forks source link

Black screen if activated #2

Open mathriQ opened 2 weeks ago

mathriQ commented 2 weeks ago

image

mathriQ commented 2 weeks ago

image

mathriQ commented 2 weeks ago

image

mathriQ commented 2 weeks ago

normaly screen should look like this ... but just a bit more greenish: image

mathriQ commented 2 weeks ago

added some debugs...color seems to go at least to the execute.

image

mathriQ commented 2 weeks ago

found an issue with the shader itself:

image

mathriQ commented 2 weeks ago

updated shader... screen still black if active image

mathriQ commented 2 weeks ago

image

still not working...started rework

mathriQ commented 2 weeks ago

https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@17.0/manual/renderer-features/create-custom-renderer-feature.html

Need to check this out

mathriQ commented 2 weeks ago

https://catlikecoding.com/unity/tutorials/