Closed mitchmindtree closed 3 years ago
Hello! I thought about this when I was impementing HRTF in the engine, I tried to make hrtf
module to be as independent as possible so it should be easy to extract it and put into separate crate. I'll try to extract it as soon as possible, I hope it will be useful!
Here you go - https://crates.io/crates/hrtf or https://github.com/mrDIMAS/hrtf
Awesome, thanks so much!
Hey there! I've been doing a bit of investigating into what's available w.r.t. binaural audio in Rust. I have an existing project using nannou, but would love to take advantage of this
hrtf
work.Is there any chance you would be interested in splitting the
hrtf
module into its own independent crate? I can imagine there would be a lot of interest in collaboration / co-maintaining from other pro-audio / creative-coder / gamedev folks out there too :)