mrRay / vvopensource

OSC and MIDI frameworks for OS X and iOS, a framework for managing and rendering to GL textures in OS X, and a functional ISF (interactive shader format) implementation for OS X.
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iphonesimulator6.1 (SDK not found) even though iOS 6.1 SDK is installed #1

Open Krxtopher opened 11 years ago

Krxtopher commented 11 years ago

With the "iPhone sim SDK" build targets, even though I have the iOS 6.1 SDK installed I still get the "SDK not found" message under "Build Settings > Base SDK". It is set to "iphonesimulator6.1". Am I misunderstanding how this should work? I watched the video here but it didn't shed light on this particular issue.

mrRay commented 11 years ago

"It is set to "iphonesimulator6.1". Am I misunderstanding how this should work?"

if you definitely have the 6.1 SDK installed then you shouldn't have to modify the project file in this repos at this time- it should already read "iphonesimulator6.1".

right now i'm running 10.8.4, XC 4.6- what versions of os x/xcode are you running? did you try "cleaning" the project when it's open in xcode? did you try quitting xcode, then deleting the "VVOpenSource*" folder in ~/Library/Developer/Xcode/DerivedData"?