mrRay / vvopensource

OSC and MIDI frameworks for OS X and iOS, a framework for managing and rendering to GL textures in OS X, and a functional ISF (interactive shader format) implementation for OS X.
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specify pixel-format for global VVBufferPool #28

Closed anome closed 7 years ago

anome commented 7 years ago

Hello.

We needed to specify the pixel-format to support ISF in Millumin. Indeed, if not, it would failed to init global VVBufferPool, at least for GPUs Intel Iris and AMD FirePro D300. I mean : [VVBufferPool createGlobalVVBufferPoolWithSharedContext:sharedContext] would raise "err: context was nil -[GLScene _renderPrep]"

Let me know if you have a question. Philippe

mrRay commented 7 years ago

thanks for the patch!