mrSkortch / MissionScriptingTools

Mission Scripting Tools for Digital Combat Simulator
GNU General Public License v3.0
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Development #94

Closed mrSkortch closed 7 months ago

mrSkortch commented 7 months ago

FIXED: mist.groupIsDead to account for instances where isExist() still returns true. FIXED: mist.getCurrentGroupData to inherit all values that are saved in DB. FIXED: returning markId rather than id FIXED: error occurring when oil well and gas platform are destroyed. Will investigate further and report the bug to ED. FIXED: mist.getUnitsLOS to verify each unit being checked is alive MODIFIED: validateColor to verify the passed table is 4 digits, if digit is missing it will default a value to 0.8 FIXED: typo in S_EVENT_MARK_ADDED event MODIFIED: removeMark to check if the passed table has a markId value, if so then use that to remove the mark FIXED: error check if getMarkId is nil FIXED: draw using markScope value when drawing a maker panel FIXED: passing markScope to the draw function FIXED: error message inside of scheduledFunctions FIXED: typo in getUnitsLOS that caused an error