Closed stephencelis closed 10 years ago
Otherwise, there's a race condition where alpha will be set to 0, 1, and then 0 again if setProgress:animated: is called in quick enough succession (basically, within the animation duration).
Right! Thank you for your fix!
Otherwise, there's a race condition where alpha will be set to 0, 1, and then 0 again if setProgress:animated: is called in quick enough succession (basically, within the animation duration).