mraichelson / cyberpunk-red-tabbed

A character sheet for players of Cyberpunk Red that use Roll20.
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Add a miscellaneous modifier to individual skills? #14

Open mraichelson opened 3 years ago

mraichelson commented 3 years ago

For handling things like Tech Hair, Chem Skin, or Agent bonuses.

TekDragon commented 3 years ago

Yes, please. I don't know why folks aren't putting this at the top. There are SO MANY skills and SO MANY items/cyberware that provide bonuses to skills. Between an agent, techscanner, lockpicking set, and some cyberware - my tech has bonuses to about a dozen skills. As is, I have to write all those down elsewhere, then manually add them to the Custom field in the Modifer section of the Skills page. For each freaking roll.

Alternatively, I can add those modifiers directly to the base skill, meaning I need to write those values somewhere else so I don't lose track as gear is replaced and skills increased by XP.

Both those options suck :(

Please address this. Optimal way to do it, imo, is to make skills have 3 columns. One editable field for your base skill level at creation and leveling up, one editable field for gear modifiers, then a calculated total that automatically adds in your stat points and, optionally, your automatic points to certain skills at creation.