Hard-parts stuff tends to add delay to some messages that weren't expected to be delayed. Need to add validation to them. E.g. 'being held up' might still be played after making a pass, because it got queued in the braking zone but played after the corner, when the overtake was completed
Hard-parts stuff tends to add delay to some messages that weren't expected to be delayed. Need to add validation to them. E.g. 'being held up' might still be played after making a pass, because it got queued in the braking zone but played after the corner, when the overtake was completed