mrbelowski / CrewChiefV4

MIT License
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AC restart causes CTD v4.9.5.8 #365

Closed jackalope50 closed 5 years ago

jackalope50 commented 5 years ago

Clicking "start application" then "stop" it is ok. Clicking "start application" a second time causes CTD for game "assetto corsa (64 bit)". Changing game to iRacing or PCars does not duplicate the crash.

Error logs:

Faulting application name: CrewChiefV4.exe, version: 1.0.0.0, time stamp: 0x5be4306b Faulting module name: KERNELBASE.dll, version: 10.0.17134.407, time stamp: 0x99042cc0 Exception code: 0xe0434352 Fault offset: 0x000000000003a388 Faulting process id: 0x748 Faulting application start time: 0x01d47dc022279ac2 Faulting application path: C:\Program Files (x86)\Britton IT Ltd\CrewChiefV4\CrewChiefV4.exe Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll Report Id: 902b4833-bee2-4e20-91d5-1472cd36ed49 Faulting package full name: Faulting package-relative application ID:


Application: CrewChiefV4.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.ArgumentException at System.ThrowHelper.ThrowArgumentException(System.ExceptionResource) at System.Collections.Generic.Dictionary`2[[System.Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Insert(System.Canon, System.Canon, Boolean) at CrewChiefV4.assetto.ACSGameStateMapper..ctor() at CrewChiefV4.GameStateReaderFactory.getGameStateMapper(CrewChiefV4.GameDefinition) at CrewChiefV4.CrewChief.Run(System.String, Boolean) at CrewChiefV4.MainWindow.runApp() at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart()

mrbelowski commented 5 years ago

thanks for the info - this was fixed this afternoon and will be included in the next release

https://github.com/mrbelowski/CrewChiefV4/commit/839d1eb5b0c5172bca94f8ca6fd47f62d1d8e995