Closed M07HMAN closed 2 years ago
@M07HMAN @jbussing @eddivita
Nice, I like this layer organization and the use of asset layers for objects that don't need attached code. We should create an updated room template (maybe you already have), and list these layers in our design doc for the Main Event project.
Eddie
On Fri, Jan 7, 2022 at 7:52 AM Matt Waters @.***> wrote:
@M07HMAN https://github.com/M07HMAN @jbussing https://github.com/jbussing @eddivita https://github.com/eddivita
Please watch this 3min Loom about Layers in Towerman https://www.loom.com/share/2d615821bb2c4cc98da32f705bdae0a3!
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Great ideas eddie matt and mike!
On Fri, Jan 7, 2022, 11:25 AM eddivita @.***> wrote:
Nice, I like this layer organization and the use of asset layers for objects that don't need attached code. We should create an updated room template (maybe you already have), and list these layers in our design doc for the Main Event project.
Eddie
On Fri, Jan 7, 2022 at 7:52 AM Matt Waters @.***> wrote:
@M07HMAN https://github.com/M07HMAN @jbussing https://github.com/jbussing @eddivita https://github.com/eddivita
Please watch this 3min Loom about Layers in Towerman https://www.loom.com/share/2d615821bb2c4cc98da32f705bdae0a3!
— Reply to this email directly, view it on GitHub <https://github.com/mrbwaters/fire_drill/pull/88#issuecomment-1007516851 , or unsubscribe < https://github.com/notifications/unsubscribe-auth/ALWZ5ZZIP5DJ335CERS5JNTUU4D3RANCNFSM5LOE6IZQ
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moved doodads and obstacles in front of character for a cool 3d ish feel