Closed garrettkapp closed 2 years ago
Thanks for your detailed report. I just pushed this code in the most recent commit. I'll take a look next week to check why mgl reloading is misbehaving. You can disable the error for now by setting playcurentgame=no or just comment the line out as you did..
Hey garrett,
can you please update and check if this is working now?
Thanks for the quick fix! Everything seems to be working great now :D I'll close this issue. Cheers!
Hi Devs,
I updated MiSTer SAM recently, and started briefly seeing a "No RBF Found" message after interrupting the attract mode with an input. I've completely re-installed MiSTer SAM and started with a fresh copy of the ini file and am seeing the same behavior. I've got a pretty standard set up, loading everything from the SD card. Nothing unique to my set up that I can think of that would impact this.
Here are the non-default settings I'm using (everything else is untouched):
I've noticed in the MiSTer_SAM_on.sh file, in the
sam_exit()
function, there is the following code:When I comment out the
echo
line, things seem to work normally with no error. Not sure if this has any other impacts, but at least as far as I understand, it will attempt to load the core that is already loaded and playing, so I wonder if this is necessary.Cheers!