mrcomac / token-action-hud-swade

FoundryVTT Token Action HUD for Savage Worlds
MIT License
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ENH: Show Running in Token Action HUD #6

Closed Vogliadicone closed 1 year ago

Vogliadicone commented 1 year ago

The old Token Action HUD had the running die under Attributes, allowing you to run easily (here with the running dialog from SWADE Tools): TAHUD_OLD

In the new Token Action HUD for SWADE the running die is missing: TAHUD_NEW

I would love to see the running die integrated again in the new Token Action HUD. But I'm not sure, what would be the best location for it: under Attributes like in the old version or under Actions. I feel like Action would be the better location.

steveculshaw commented 1 year ago

Seconded

I'd replicate the original and have it under Attributes as a "Derived Stats" entry

mrcomac commented 1 year ago

I'll add this to attributes in the next version. we always can revisitated categories and change its elements.

Vogliadicone commented 1 year ago

Or maybe place it within the general category. Since running is not based on attributes (like toughness) but only on the race and edges / hindrances, that would IMO also work. But we could also discuss this again later, when the new HUD is complete…

steveculshaw commented 1 year ago

Tried it out on player and monster tokens ... worked fine