mrcrowley42 / godot-project

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Art Consistency/Style Guide #24

Closed magmmo closed 1 month ago

magmmo commented 1 month ago

To assure all art blends together and nothing seems out of place, it is important all design aspects follow the same guidelines. Please confirm these and assure all features follow suit.

magmmo commented 1 month ago

Note: Thought that occurred to me as we add new creatures & customisation, it would be good to also mention the frames per "state" animation (idle, chill, etc). Perhaps even the scripting measurements behind this like time between might count as being part of the art consistency; maybe tweak the egg animation to fit this if we feel it's too clashy. But definitely frames per idle animation as that will influence the visual style of the creatures by setting the animation limit to work with.